{"id":5291,"date":"2024-10-22T10:54:00","date_gmt":"2024-10-22T10:54:00","guid":{"rendered":"https:\/\/worldclassservers.net\/blog\/2024\/10\/22\/the-last-of-us-part-1-and-the-last-of-us-part-2-remastered-both-get-ps5-pro-patches\/"},"modified":"2024-10-22T10:54:00","modified_gmt":"2024-10-22T10:54:00","slug":"the-last-of-us-part-1-and-the-last-of-us-part-2-remastered-both-get-ps5-pro-patches","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2024\/10\/22\/the-last-of-us-part-1-and-the-last-of-us-part-2-remastered-both-get-ps5-pro-patches\/","title":{"rendered":"The Last of Us Part 1 and The Last of Us Part 2 Remastered Both Get PS5 Pro Patches"},"content":{"rendered":"<p>Naughty Dog has updated both <a href=\"https:\/\/www.ign.com\/games\/the-last-of-us-part-1\">The Last of Us Part 1<\/a> on PlayStation 5 and <a href=\"https:\/\/www.ign.com\/games\/the-last-of-us-part-ii-remastered\">The Last of Us Part 2 Remastered<\/a> to add PS5 Pro support ahead of the mid-gen console upgrade\u2019s release next month.<\/p>\n<p><a href=\"https:\/\/www.ign.com\/tech\/playstation-5-pro\">PS5 Pro<\/a> has an AI-powered upscaling feature called PlayStation Spectral Super Resolution (PSSR) that can automatically improve the image clarity of games, but PS5 Pro Enhanced games take particular advantage of the beefier console\u2019s features.<\/p>\n<p>Naughty Dog detailed The Last of Us Part 1 update 2.00 in patch notes published to its <a href=\"https:\/\/feedback.naughtydog.com\/hc\/en-us\/articles\/31374641280276-The-Last-of-Us-Part-I-Patch-2-00\">website<\/a>. On PS5, the game has a new \u2018Pro\u2019 mode that renders at at 1440p, with PSSR upscaling output to 4K \u201cwhile maintaining a target of 60fps.\u201d<\/p>\n<p>Elsewhere, on PS5 Pro The Last of Us Part 1\u2019s Performance and Fidelity rendering modes are still available and \u201cprovide smoother experience and high framerates compared to the original PS5.\u201d Naughty Dog failed to confirm what those framerates are, however.<\/p>\n<h2>The Last of Us Part 1 PS5 Update 2.00 Patch Notes<\/h2>\n<p><strong>PlayStation 5 Pro<\/strong><\/p>\n<p>New rendering mode added that takes advantage of PlayStation\u00ae Spectral Super Resolution (PSSR)New \u201cPro\u201d mode renders at 1440p, with PSSR upscaling output to 4K, while maintaining a target of 60 fps*Performance and Fidelity rendering modes are still available and provide smoother experience and high framerates compared to the original PS5*<\/p>\n<p>*Enhanced features require a compatible display in addition to the PlayStation 5 Pro console.<\/p>\n<p><strong>General<\/strong><\/p>\n<p>Fixed issue where New Game+ mode wasn&#8217;t being applied when using Chapter SelectFixed an issue where a player&#8217;s Artifact collection could become desynced with their Save Data, preventing trophy acquisitionFixed an issue where game could be locked at 40 fps on boot up when using a 4K, VRR monitor<\/p>\n<p><strong>Gameplay<\/strong><\/p>\n<p>Fixed an issue where players could become unable to swim quickly due to rebinding conflicts with a Custom control schemeFixed an issue where the speedrun timer could revert to the most recent checkpoint&#8217;s time if the player quit or the game crashed<strong>[Bill&#8217;s Town]<\/strong> Fixed an issue where Ellie and Bill would not follow the player as expected<strong>[Lakeside Resort]<\/strong> Improved Ellie&#8217;s accuracy with the hunting rifle while crouched<strong>[The University] <\/strong>Fixed issue with library generator that could affect progression<strong>[Bus Depot]<\/strong> Fixed issue where Joel&#8217;s flashlight would turn on when inspecting certain artifacts despite being in direct sunlight<\/p>\n<p><strong>Accessibility<\/strong><\/p>\n<p>Added additional support so that more PlayStation 5 console Accessibility settings are now reflected in-game<strong>[Pittsburgh]<\/strong> Fixed an issue where a generator could be pinged by &#8216;Enhanced Listening Mode&#8217; before intended<strong>[Tommy&#8217;s Dam]<\/strong> Fixed an issue on New Game+ where there was no prompt to turn the hand-wheel<strong>[Left Behind &#8211; Back in a Flash]<\/strong> Fixed an issue where Navigation Assistance could become disabled unintentionally<\/p>\n<p>Meanwhile, Naughty Dog has detailed The Last of Us Part 2 Remastered update 1.2.0, again in patch notes published to its <a href=\"https:\/\/feedback.naughtydog.com\/hc\/en-us\/articles\/31374559271828-The-Last-of-Us-Part-II-Remastered-Patch-1-2-0\">website<\/a>. The PS5 Pro features for Part 2 are the same as those for Part 1: a new Pro mode that renders at 1440p with PSSR upscaling output to 4K while maintaining a target of 60fps, with game\u2019s Performance and Fidelity rendering modes providing a smoother experience and high framerates compared to the original PS5.<\/p>\n<h2>The Last of Us Part 2 Remastered Update 1.2.0 Patch Notes<\/h2>\n<p><strong>PlayStation 5 Pro<\/strong><\/p>\n<p>New rendering mode added that takes advantage of PlayStation\u00ae Spectral Super Resolution (PSSR)New \u201cPro\u201d mode renders at 1440p, with PSSR upscaling output to 4K, while maintaining a target of 60 fps*Performance and Fidelity rendering modes are still available and provide smoother experience and high framerates compared to the original PS5*<\/p>\n<p>*Enhanced features require a compatible display in addition to the PlayStation 5 Pro console.<\/p>\n<p><strong>General<\/strong><\/p>\n<p>Fixed an issue where some trophies would not unlock after importing PS4 save dataFixed an issue where Abby\u2019s torso could disappear when switching between her bonus skins<\/p>\n<p><strong>Gameplay<\/strong><\/p>\n<p><strong>[The Tunnels]<\/strong> Fixed an issue where Dina could be grabbed an additional time while escaping in the subway<\/p>\n<p><strong>No Return<\/strong><\/p>\n<p>Fixed an issue where the stun bomb was not being accurately counted toward the player&#8217;s \u201cStun\u201d statsFixed an issue where some weapon kills were not accurately tracking toward player&#8217;s stats when performing stealth kills in between those weapon killsFixed an issue where shiv kills were not being accurately counted toward the player&#8217;s \u201cShiv\u201d stats<\/p>\n<p><strong>Audio<\/strong><\/p>\n<p><strong>[On Foot] <\/strong>Fixed an issue where music tracks would not progress as intended when speedrunning<\/p>\n<p><strong>Accessibility<\/strong><\/p>\n<p>Added additional support so more PlayStation 5 console Accessibility settings are now reflected in-game<strong>[The Tunnels]<\/strong> Fixed an issue where code for the locked room could not be located using Enhanced Listen Mode<strong>[No Return] <\/strong>Fixed an issue where enemies specified by a Gambit were not properly identified when using High Contrast Mode<\/p>\n<p>Technical leads at various developers, including Naughty Dog, have already spoken about how on the base PS5 players would often have to choose between Fidelity mode, which offers better resolution at lower framerates, typically 30fps, or Performance mode, which raises the framerate to 60 at the expense of better graphical textures and ray tracing. That choice is no longer necessary on the PS5 Pro, which can run games combining better resolution with higher framerates.<\/p>\n<p>Last month, Travis McIntosh, Naughty Dog\u2019s head of technology, <a href=\"https:\/\/www.ign.com\/articles\/ps5-pro-biggest-improvements-spider-man-2-last-of-us-hogwarts-horizon\">told IGN<\/a> that the ability to play The Last of Us at 60fps in 4K is \u201ca huge deal.\u201d \u201cIt makes it so we don\u2019t have to compromise, so you don\u2019t have to pick between high fidelity and good performance.\u201d<\/p>\n<p>\u201cThe high fidelity mode on the base PS5 actually looks even better when you\u2019re on Pro,\u201d McIntosh added. \u201cAnd there are some minor performance issues in performance mode on the PS5 base model that are also much better. Very solid 60 [fps], a lot less frame drops when you get to the Pro.\u201d<\/p>\n<p>This week, developer Remedy detailed its approach to <a href=\"https:\/\/www.ign.com\/articles\/alan-wake-2-on-ps5-pro-quality-mode-30-fps-remedy-games\">Alan Wake 2&#8217;s PS5 Pro update<\/a>, explaining that Quality mode adds ray tracing at the expense of running at 30fps, but the patch also includes big improvements to Performance mode.<\/p>\n<p>The Last of Us games join the likes of Blizzard\u2019s <a href=\"https:\/\/www.ign.com\/articles\/diablo-4-first-microsoft-game-confirmed-to-be-getting-a-ps5-pro-enhanced-update\">Diablo 4<\/a> and Sony Santa Monica\u2019s <a href=\"https:\/\/www.ign.com\/articles\/god-of-war-ragnarok-ps5-pro-enhanced-update-confirmed\">God of War Ragnarok<\/a> in a list of <a href=\"https:\/\/www.ign.com\/articles\/even-more-ps5-pro-enhanced-games-confirmed-via-playstation-store\">over 70 games with confirmed PS5 Pro Enhanced<\/a> updates, according to eagle-eyed fans who\u2019ve been keeping an eye on the PlayStation Store (<a href=\"https:\/\/www.ign.com\/articles\/every-game-enhanced-for-ps5-pro\">IGN has a list of all the PS5 Pro Enhanced games so far<\/a>).<\/p>\n<p>PS5 Pro launches November 7 priced $700.<\/p>\n<p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>Naughty Dog has updated both The Last of Us Part 1 on PlayStation 5 and The Last of Us Part 2 Remastered to add PS5 Pro support ahead of the mid-gen console upgrade\u2019s release next month. PS5 Pro has an AI-powered upscaling feature called PlayStation Spectral Super Resolution (PSSR) that can automatically improve the image [&hellip;]<\/p>\n","protected":false},"author":0,"featured_media":5292,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-5291","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Last of Us Part 1 and The Last of Us Part 2 Remastered Both Get PS5 Pro Patches - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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