{"id":4548,"date":"2024-09-16T11:38:08","date_gmt":"2024-09-16T11:38:08","guid":{"rendered":"https:\/\/worldclassservers.net\/blog\/2024\/09\/16\/sony-forcing-bungie-to-get-their-heads-out-their-asses-and-run-destiny-2-like-a-business-is-very-much-a-good-thing-studios-ex-lawyer-says\/"},"modified":"2024-09-16T11:38:08","modified_gmt":"2024-09-16T11:38:08","slug":"sony-forcing-bungie-to-get-their-heads-out-their-asses-and-run-destiny-2-like-a-business-is-very-much-a-good-thing-studios-ex-lawyer-says","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2024\/09\/16\/sony-forcing-bungie-to-get-their-heads-out-their-asses-and-run-destiny-2-like-a-business-is-very-much-a-good-thing-studios-ex-lawyer-says\/","title":{"rendered":"Sony &#8216;Forcing&#8217; Bungie to &#8216;Get Their Heads Out Their Asses&#8217; and Run Destiny 2 Like a Business Is Very Much a Good Thing, Studio&#8217;s Ex-Lawyer Says"},"content":{"rendered":"<p>A former Bungie lawyer has commented on upcoming improvements to embattled live service looter shooter <a href=\"https:\/\/www.ign.com\/games\/destiny-2\">Destiny 2<\/a>, saying the role of parent company Sony in \u201cforcing\u201d through these changes is very much a good thing.<\/p>\n<p>Last week, <a href=\"https:\/\/www.ign.com\/articles\/destiny-2-set-for-major-changes-as-bungie-battles-to-win-back-players\">Bungie unveiled what it called \u201cmajor changes\u201d to Destiny 2<\/a> that it hopes will win back players. Bungie has reportedly struggled to meet key financial targets, with Destiny 2 significantly underperforming last year. <a href=\"https:\/\/www.ign.com\/games\/destiny-2-the-final-shape\">The Final Shape<\/a> expansion reportedly sold less at launch than last year&#8217;s critically panned Lightfall.<\/p>\n<p>Destiny 2 will now adopt a new model that includes the release of two medium-sized expansions and four major free content updates annually.<\/p>\n<p>\u201cThis evolution aims to enhance the player experience through a new multi-year saga, introducing a non-linear story, more systemic innovation, and significant improvements to core game activities and rewards,\u201d Bungie said.<\/p>\n<p>One of the problems with Destiny 2 that Bungie has now identified is that it\u2019s nigh on impenetrable to newcomers. Speaking in a <a href=\"https:\/\/www.bungie.net\/7\/en\/News\/article\/new_frontiers\">blog post<\/a>, game director Tyson Green admitted Destiny is \u201ctoo complex.\u201d \u201cWith literally hundreds of activities, you practically need a PhD to decide what to play and how to get rewards you&#8217;re looking for, Green added, before revealing plans to modernizing Destiny 2\u2019s user interface \u201cto make it easier for everyone to find and launch into great activities.\u201d<\/p>\n<p>This is the future I thought the company should embrace after the Sony acquisition.<\/p>\n<p>In a <a href=\"https:\/\/www.linkedin.com\/feed\/update\/urn:li:activity:7240718454641606656\/\">LinkedIn post<\/a>, Don McGowan, the former general counsel at Bungie, reacted to a <a href=\"https:\/\/kotaku.com\/destiny-2-codename-frontiers-loot-expansions-free-1851643541\">Kotaku<\/a> article rounding up the Destiny 2 changes to say he was pleased with Sony\u2019s apparent influence here, which, he said, means the studio is finally \u201crunning the game like a business.\u201d<\/p>\n<p>\u201cMuch though it pains me to say this, it appears that Sony\u2019s inflicting some discipline on my former colleagues may have forced them to fix the things that were wrong with their game,\u201d McGowan said.<\/p>\n<p>\u201cTo be clear: I\u2019m not talking about the layoffs, I\u2019m talking about forcing them to get their heads out of their asses and focus on things like: implementing a method of new player acquisition; not just doing fan service for the fans in the Bungie C-suite; and running the game like a business. Good. I still have friends in that environment and I\u2019d like them to keep jobs.<\/p>\n<p>\u201cThis is the future I thought the company should embrace after the Sony acquisition: a studio, not an \u2018independent company.\u2019 But there were a lot of egos for whom it was important to pretend that \u2018nothing would change.\u2019<\/p>\n<p>\u201cI remember sitting there during the deal saying \u2018do you think Sony describes this as them getting to pay $3.6 billion for the right to have no input into what Bungie does?\u2019 That was exactly what a lot of people thought. I guess they\u2019ve been given cause to understand that that\u2019s not how things work. Good. The changes described in this article are the things you do to run a franchise, not to keep making the game you and your friends have mastered, or to chase trends.\u201d<\/p>\n<p>IGN has asked Sony for comment.<\/p>\n<p>Bungie\u2019s Destiny 2 changes come amid a period of speculation and unrest within the Destiny community about the franchise&#8217;s future. Uncertainty grew when Bungie announced plans to <a href=\"https:\/\/www.ign.com\/articles\/destiny-developer-bungie-cuts-220-staff-some-of-the-most-difficult-changes-weve-ever-had-to-make-as-a-studio\">cut 220 staff in late July<\/a>, with an additional 155 workers planned to move from Bungie into Sony Interactive Entertainment in the coming months. That left the developer with around 850 employees.<\/p>\n<p>\u201cI realize all of this is hard news, especially following the success we have seen with The Final Shape,\u201d controversial studio head Pete Parsons said in a statement. \u201cBut as we\u2019ve navigated the broader economic realities over the last year, and after exhausting all other mitigation options, this has become a necessary decision to refocus our studio and our business with more realistic goals and viable financials.\u201d<\/p>\n<p>Bungie reportedly has no plans for Destiny 3 and has canceled a Destiny spinoff project known as Payback. Development on <a href=\"https:\/\/www.ign.com\/articles\/bungie-shakes-up-marathon-leadership-removes-chris-barrett-as-game-director\">its Marathon revival<\/a> is said to still be ongoing.<\/p>\n<p>In December, IGN reported on an apparent <a href=\"https:\/\/www.ign.com\/articles\/bungie-devs-say-atmosphere-is-soul-crushing-amid-layoffs-cuts-and-fear-of-total-sony-takeover\">scramble by Bungie studio leadership to avoid a total Sony takeover<\/a>. Then, in March, IGN reported on <a href=\"https:\/\/www.ign.com\/articles\/bungie-shakes-up-marathon-leadership-removes-chris-barrett-as-game-director\">a leadership shakeup on Marathon<\/a>, which included the removal of long-time Bungie designer Christopher Barrett from the game director role.<\/p>\n<p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>A former Bungie lawyer has commented on upcoming improvements to embattled live service looter shooter Destiny 2, saying the role of parent company Sony in \u201cforcing\u201d through these changes is very much a good thing. Last week, Bungie unveiled what it called \u201cmajor changes\u201d to Destiny 2 that it hopes will win back players. Bungie [&hellip;]<\/p>\n","protected":false},"author":0,"featured_media":4549,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-4548","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sony &#039;Forcing&#039; Bungie to &#039;Get Their Heads Out Their Asses&#039; and Run Destiny 2 Like a Business Is Very Much a Good Thing, Studio&#039;s Ex-Lawyer Says - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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