{"id":4062,"date":"2024-08-23T10:38:27","date_gmt":"2024-08-23T10:38:27","guid":{"rendered":"https:\/\/worldclassservers.net\/blog\/2024\/08\/23\/avowed-runs-at-30fps-on-xbox-series-x-and-s-obsidian-confirms\/"},"modified":"2024-08-23T10:38:27","modified_gmt":"2024-08-23T10:38:27","slug":"avowed-runs-at-30fps-on-xbox-series-x-and-s-obsidian-confirms","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2024\/08\/23\/avowed-runs-at-30fps-on-xbox-series-x-and-s-obsidian-confirms\/","title":{"rendered":"Avowed Runs at 30fps on Xbox Series X and S, Obsidian Confirms"},"content":{"rendered":"<p><a href=\"https:\/\/www.ign.com\/games\/avowed\">Avowed<\/a> will run at a \u201cbaseline\u201d of 30 frames per second across Xbox Series X and S, developer Obsidian has confirmed.<\/p>\n<p>Speaking on <a href=\"https:\/\/youtu.be\/AxBL4jTHs5w?si=jedZH1FOUe2fspXU\">the Iron Lords Podcast<\/a>, art director Matt Hansen said Obsidian is \u201ctargeting a baseline of 30fps\u201d for the first-person fantasy RPG. 60fps sounds unlikely, however, even on the more powerful Xbox Series X.<\/p>\n<p>Explaining, Hansen said Obsidian decided to go for 30fps in order to facilitate fancier visuals, and that because Avowed is a first-person, single-player game, \u201cyou don\u2019t necessarily need that 60 frames.\u201d<\/p>\n<p>It\u2019s a first-person, single-player game, you don\u2019t necessarily need that 60 frames.<\/p>\n<p>\u201cWe are targeting 30 frames per second, bare minimum,&#8221; Hansen said. &#8220;That\u2019s the expectation.<\/p>\n<p>\u201cIt\u2019s a first-person, single-player game, you don\u2019t necessarily need that 60 frames. And that allows us to get a lot juicier with VFX and lighting and all this other stuff.<\/p>\n<p>\u201cIt\u2019s a trade-off we opted to make relatively early, and we\u2019re really happy with that. The game\u2019s running pretty smooth for how visually dense it is, and that was always our goal.\u201d<\/p>\n<p>But, Obsidian is still figuring out the nitty gritty of performance: \u201cIt\u2019s one of the last things you do,\u201d Hansen said.<\/p>\n<p>Avowed is due out in February 2025 on PC and Xbox Series X and S, and joins a list of Xbox Series X and S games that launched at 30fps in recent years. That list includes Bethesda\u2019s Starfield (<a href=\"https:\/\/www.ign.com\/articles\/starfield-gets-big-update-that-adds-detailed-surface-maps-ship-decoration-and-60fps-on-xbox-series-x\">which now runs at 60fps following a post-launch update<\/a>), Arkane Austin\u2019s Redfall (<a href=\"https:\/\/www.ign.com\/articles\/redfalls-latest-update-finally-adds-60fps-mode-now-available\">which also now runs at 60fps following a post-launch update<\/a>), and Ninja Theory\u2019s <a href=\"https:\/\/www.ign.com\/articles\/hellblade-2-confirmed-to-run-at-30-fps-on-xbox-no-performance-mode-available\">Hellblade 2<\/a>, which has yet to receive a 60fps update.<\/p>\n<p>Indeed, Obsidian\u2019s reasoning for targeting 30fps echoes <a href=\"https:\/\/www.ign.com\/articles\/bethesdas-todd-howard-confirms-starfield-performance-and-frame-rate-on-xbox-series-x-and-s\">comments made by Bethesda development chief Todd Howard<\/a> in explaining why last year\u2019s Starfield launched at 30fps on both Xbox Series X and S.<\/p>\n<p>\u201cI think it&#8217;ll come as no surprise, given our previous games, what we go for,\u201d Howard said at the time. \u201cAlways these huge, open worlds, fully dynamic, hyper detail where anything can happen. And we do want to do that. It&#8217;s 4K in the X. It&#8217;s 1440 on the S. We do lock it at 30, because we want that fidelity, we want all that stuff. We don&#8217;t want to sacrifice any of it.<\/p>\n<p>\u201cFortunately in this one, we&#8217;ve got it running great. It&#8217;s often running way above that. Sometimes it&#8217;s 60. But on the consoles, we do lock it because we prefer the consistency, where you&#8217;re not even thinking about it.<\/p>\n<p>\u201cAnd we don&#8217;t ever want to sacrifice that experience that makes our games feel really, really special. So it feels great. We&#8217;re really happy with how it feels even in the heat of battle. And we need that headroom because in our games, really anything can happen.\u201d<\/p>\n<p>As was the case with recent Xbox games, Avowed may end up with a 60fps performance mode post-launch. There are also questions about Avowed eventually launching on PlayStation 5, following Obsidian&#8217;s Pentiment and Grounded jumping to the rival console this year, and Microsoft&#8217;s confirmed plans to release Id Software&#8217;s <a href=\"https:\/\/www.ign.com\/games\/doom-the-dark-ages\">Doom: The Dark Ages<\/a> and MachineGames&#8217; <a href=\"https:\/\/www.ign.com\/games\/indiana-jones-and-the-great-circle\">Indiana Jones and the Great Circle<\/a> on PS5 next year.<\/p>\n<p><a href=\"https:\/\/www.ign.com\/articles\/avowed-delayed-to-february-2025-to-give-players-backlogs-some-breathing-room\">Avowed was delayed to February<\/a> \u201cto give players&#8217; backlogs some breathing room,\u201d Microsoft has said. It was due out later in 2024. <a href=\"https:\/\/www.ign.com\/articles\/avowed-we-finally-played-obsidians-first-person-rpg-and-its-fantastic\">IGN recently went hands-on with Avowed<\/a> and we came away impressed.<\/p>\n<p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>Avowed will run at a \u201cbaseline\u201d of 30 frames per second across Xbox Series X and S, developer Obsidian has confirmed. Speaking on the Iron Lords Podcast, art director Matt Hansen said Obsidian is \u201ctargeting a baseline of 30fps\u201d for the first-person fantasy RPG. 60fps sounds unlikely, however, even on the more powerful Xbox Series [&hellip;]<\/p>\n","protected":false},"author":0,"featured_media":4063,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-4062","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Avowed Runs at 30fps on Xbox Series X and S, Obsidian Confirms - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. Get breaking stories, honest reviews, and insider updates on your favorite games, studios, and platforms.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/nextlevelnews.co.uk\/blog\/2024\/08\/23\/avowed-runs-at-30fps-on-xbox-series-x-and-s-obsidian-confirms\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Avowed Runs at 30fps on Xbox Series X and S, Obsidian Confirms - Next Level News\" \/>\n<meta property=\"og:description\" content=\"Stay on top of the gaming world with Next Level News. 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