{"id":15376,"date":"2026-09-24T17:19:39","date_gmt":"2026-09-24T17:19:39","guid":{"rendered":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/09\/24\/its-not-great-content-ex-dragon-age-exec-says-hed-now-change-or-ditch-several-key-moments-from-the-series\/"},"modified":"2026-09-24T17:19:39","modified_gmt":"2026-09-24T17:19:39","slug":"its-not-great-content-ex-dragon-age-exec-says-hed-now-change-or-ditch-several-key-moments-from-the-series","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/09\/24\/its-not-great-content-ex-dragon-age-exec-says-hed-now-change-or-ditch-several-key-moments-from-the-series\/","title":{"rendered":"&#8216;It&#8217;s Not Great Content&#8217;: Ex-Dragon Age Exec Says He&#8217;d Now Change or Ditch Several Key Moments From the Series"},"content":{"rendered":"<section class=\"article-page\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2022\/10\/26\/dragonageinquisitionjpg-a2a564-1280w-1415667815153-1666759988152.jpg\" \/>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>Former <a href=\"https:\/\/www.ign.com\/games\/dragon-age-origins\">Dragon Age<\/a> exec Mark Darrah has revealed what he&#8217;d change about BioWare&#8217;s beloved fantasy series, after spending more than 20 years at the studio.<\/p>\n<p>Darrah was a director or executive producer on all of the Dragon Age series, though departed the company back in 2021, years before the final version of Dragon Age: The Veilguard launched. He returned as a consultant on the game in 2023, in time for its final stretch of development.<\/p>\n<p>Now, looking back on the franchise&#8217;s four main games via a Q&amp;A posted on <a href=\"https:\/\/www.tiktok.com\/@mark_darrah_on_games\/video\/7688118020782198037\">TikTok<\/a>, Darrah has reflected on what he would recommend ditching or adding to each title in an ideal world, if he were making the games all over again. <\/p>\n<p>&#8220;I would be tempted to cut or dramatically reduce the dream sequence content in the Mage Tower,&#8221; Darrah began, discussing Dragon Age: Origins&#8217; rather lengthy sojourn into the Fade that he admitted felt like &#8220;filler.&#8221; Continuing, he added: &#8220;It&#8217;s not great content, and it was definitely done pretty fast in the end.&#8221;<\/p>\n<p>Conversely, Darrah said he&#8217;d like to add in some extra character options, with another human origin, and potentially the Avvar.<\/p>\n<p>For Dragon Age 2, Darrah said he&#8217;d address the game&#8217;s ending, where players are forced to pick a side between the templars and the mages. Whichever you pick, however, things do not go well for the mage&#8217;s Orsino, while the templar&#8217;s leader Meredith is proven correct \u2014 and the whole thing feels less like a proper choice at all. <\/p>\n<p>&#8220;[I&#8217;d change it so] if you side with the mages that you don&#8217;t fight Orsino,&#8221; Darrah decided. &#8220;Because essentially it makes Meredith right. My feeling is Dragon Age 2 ends with, no what you choose, Meredith is right because the mages lose control.&#8221;<\/p>\n<p>Moving onto Dragon Age: Inquisition, and there&#8217;s no surprises here that Darrah would change the game&#8217;s &#8220;crit path&#8221; \u2014 its route through the core, critical story missions \u2014 to flow faster, with less time spent in the dreaded Hinterlands. Darrah also said he&#8217;d likely excise one of the game&#8217;s zones entirely, as Inquisition was unnecessarily lengthy.<\/p>\n<p>&#8220;I&#8217;d probably cut Hissing Wastes maybe, or one of the big levels,&#8221; Darrah mused. &#8220;It&#8217;s too big. And the other thing I would change is to dramatically reduce the amount of power you need to go on crit path missions. That&#8217;s there for not super great reasons, and I think you could cut it by 40-60% and the game would just be paced better. <\/p>\n<p>&#8220;Also, to make sure you ship with the thing we added later which tells you to leave the first level and actually go into the game.&#8221; Here, most players would likely agree. <\/p>\n<p>Finally, Darrah addressed Dragon Age: The Veilguard, and had a succinct answer for what else he would include. &#8220;I would add the Keep,&#8221; he said, referring to BioWare&#8217;s previous cloud-based repository for players&#8217; choices throughout the franchise so far. &#8220;I told them to. It wouldn&#8217;t take&#8230; that much. I mean, it would,&#8221; he admitted. As for what he&#8217;d remove from Veilguard, Darrah said he did not have an answer. <\/p>\n<p>What&#8217;s next for Dragon Age? <a href=\"https:\/\/www.ign.com\/articles\/former-dragon-age-lead-writer-says-biowares-fantasy-series-is-unlikely-to-ever-return-under-ea-though-he-knows-what-hed-do-with-dragon-age-5-if-he-made-it\">Very little, it seems<\/a>. BioWare is now a single-project studio and entirely focused on building the next Mass Effect game, which is still years away.<\/p>\n<section data-transform=\"divider\"><\/section>\n<section data-transform=\"author-sign-off\" data-id=\"7bdc25e3-b432-4a53-b4c0-47985080b1c7\"><\/section>\n\n<\/section>","protected":false},"excerpt":{"rendered":"<p>Former Dragon Age exec Mark Darrah has revealed what he&#8217;d change about BioWare&#8217;s beloved fantasy series, after spending more than 20 years at the studio. Darrah was a director or executive producer on all of the Dragon Age series, though departed the company back in 2021, years before the final version of Dragon Age: The [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":15377,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-15376","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;It&#039;s Not Great Content&#039;: Ex-Dragon Age Exec Says He&#039;d Now Change or Ditch Several Key Moments From the Series - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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