{"id":15214,"date":"2026-09-06T13:45:25","date_gmt":"2026-09-06T13:45:25","guid":{"rendered":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/09\/06\/exodus-ending-and-character-fates-change-based-on-your-choices\/"},"modified":"2026-09-06T13:45:25","modified_gmt":"2026-09-06T13:45:25","slug":"exodus-ending-and-character-fates-change-based-on-your-choices","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/09\/06\/exodus-ending-and-character-fates-change-based-on-your-choices\/","title":{"rendered":"Exodus Ending and Character Fates Change Based on Your Choices"},"content":{"rendered":"<section class=\"article-page\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2026\/09\/03\/02-4k-exodus-gameinformer-gauntlet-1788460988651.jpg\" \/>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>Any time you look at or talk about Exodus, the upcoming space opera RPG from Archetype Entertainment, the Mass Effect comparisons start flying at light speed. I mean, Exodus narrative director Drew Karpyshyn played a major role as a writer and lead at BioWare to shape the stories of its biggest hits. <a href=\"https:\/\/www.ign.com\/articles\/exodus-narrative-director-drew-karpyshyn-explains-romance-and-relationship-systems-building-on-mass-effect\">In our conversation<\/a> following <a href=\"https:\/\/www.ign.com\/articles\/exodus-plays-exactly-how-a-new-mass-effect-should-ign-hands-on-preview\">my hands-on preview of Exodus<\/a>, he told me that Mass Effect is a perfectly fine way for people to wrap their head around what this new game is.<\/p>\n<p>The parallels don&#8217;t end with the Paladin\/Immortal morality system or the romance and relationship dynamics that are going to drive the story, either. He hinted at how the decisions you make can impact Exodus&#8217; ending. Of course, that&#8217;s not exclusive to BioWare games by any stretch, but when the Mass Effect 2&#8217;s suicide mission is regarded as a series pinnacle, no one would blame to draw a quick comparison.<\/p>\n<p>When I asked about the relationship systems in Exodus, Karpyshyn emphasized wanting to make them feel real and said it&#8217;s about, &#8220;[M]aking their relationship with you grow, allowing it to evolve from the choices you&#8217;ve made, and realizing that the choices you make are going to bring some companions closer to you, but maybe push some companions farther away.&#8221; <\/p>\n<section data-transform=\"ignvideo\" data-slug=\"exodus-the-first-preview-can-it-fill-the-mass-effect-sized-hole-in-our-hearts\" data-loop=\"\"><\/section>\n<p>He took it one step further, and told me, &#8220;Without spoiling too much, we definitely want to have it impact how their storylines go.&#8221; Then he took it <em>another <\/em>step further and concluded, &#8220;Depending on choices you make, by the end of the game, you might not have every companion with you that you started with. That&#8217;s about all I can say!&#8221;<\/p>\n<p>Those are aspects of an RPG in this style that I would&#8217;ve bet on being included, but it&#8217;s nice to get confirmation that Exodus is following suit. However, from our conversation it may not seem like it&#8217;s entirely due to characters facing life-or-death situations. He talked at length about companions butting heads with you and being conflicted about what you say and the actions you take in key moments. <\/p>\n<p>He expanded on how other in-game events can factor into how the story unfolds, saying, &#8220;Even within that optional content, there are choices that will lock or unlock certain things, change the way things play out, change relationships, change characters, change\u2026 future\u2026 missions\u2026&#8221; Hmm, smells like loyalty missions to me!<\/p>\n<section data-transform=\"slideshow\" data-slug=\"exodus-september-2026-screenshots\" data-value=\"exodus-september-2026-screenshots\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>Perhaps companions can reach a breaking point and leave the party entirely. And maybe their affinity toward you or the situations they face throughout the story will impact their survival in the end.<\/p>\n<p>We&#8217;ll know for sure when Exodus launches on April 7, 2027 for PlayStation 5, Xbox Series X|S, and PC. For more on the upcoming sci-fi RPG, be sure to check out <a href=\"https:\/\/www.ign.com\/articles\/exodus-plays-exactly-how-a-new-mass-effect-should-ign-hands-on-preview\">my hands-on preview for Exodus<\/a> and read <a href=\"https:\/\/www.ign.com\/articles\/exodus-narrative-director-drew-karpyshyn-explains-romance-and-relationship-systems-building-on-mass-effect\">my full interview with Drew Karpyshyn<\/a>.<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Michael Higham is an editor at IGN who regularly contributes with reviews, previews, features, and news in written and video form. He&#8217;s usually entrusted with covering long RPGs and tech products, but he&#8217;s got range when it comes to games. You&#8217;ll also catch him at events and hosting video content, including <\/em><a href=\"https:\/\/youtube.com\/playlist?list=PL99PCYdTX-vcBZW5aQAHlTHZr08eO4Vnj&amp;si=pKiQPXYM7V9j1CXJ\"><em>IGN&#8217;s weekly podcast Unlocked<\/em><\/a><em>.<\/em><\/p>\n<\/section>","protected":false},"excerpt":{"rendered":"<p>Any time you look at or talk about Exodus, the upcoming space opera RPG from Archetype Entertainment, the Mass Effect comparisons start flying at light speed. I mean, Exodus narrative director Drew Karpyshyn played a major role as a writer and lead at BioWare to shape the stories of its biggest hits. In our conversation [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":15215,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-15214","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Exodus Ending and Character Fates Change Based on Your Choices - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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