{"id":15178,"date":"2026-09-02T17:35:04","date_gmt":"2026-09-02T17:35:04","guid":{"rendered":"http:\/\/nextlevelnews.co.uk\/blog\/2026\/09\/02\/aliens-fireteam-elite-2-review-so-far\/"},"modified":"2026-09-02T17:35:04","modified_gmt":"2026-09-02T17:35:04","slug":"aliens-fireteam-elite-2-review-so-far","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/09\/02\/aliens-fireteam-elite-2-review-so-far\/","title":{"rendered":"Aliens: Fireteam Elite 2 Review So Far"},"content":{"rendered":"<section class=\"article-page\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2026\/09\/02\/aliens-fireteam-elite-2-blogroll-1788369166031.jpg\" \/>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>Perhaps no movie was primed to be a video game more than Aliens. A bunch of marines with guns up against hordes of monstrous beasties? That\u2019s a video game, baby. That was true for the first Aliens: Fireteam Elite, a game I enjoyed but didn\u2019t stick with for too long, and it\u2019s also true of its sequel, which freshens that returning structure up with things like an additional player and a new class. I\u2019m not done with Aliens: Fireteam Elite 2 yet (the joys of international travel to Gamescom, I reckon), but I\u2019ve played enough to start laying down thoughts like one of my squadmates is spiriting for an objective and my words are covering fire. The short version is this: I\u2019m having a good time with my friends, but I am curious how long we\u2019ll want to play after the credits roll.<\/p>\n<p>You don\u2019t have to be familiar with the original to understand what\u2019s up here: the USS Endeavor received a transmission from a very sick-looking woman named Dr. Pearce based on LV-558, a Weyland-Yutani mining colony overrun by Xenomorphs. The marines sent in Fireteam Banshee, an elite squad, to contain the situation. They\u2019ve all gone missing. Your Marine has been transferred to the Endeavor to bring them home and figure out what the hell is going on. <\/p>\n<aside>\n<h2><u>What We Said About Aliens: Fireteam Elite (2021)<\/u><\/h2>\n<section data-transform=\"ignvideo\" data-slug=\"aliens-fireteam-elite-review\" data-loop=\"\"><\/section>\n<p>Aliens: Fireteam Elite does enough right to be plenty worthwhile for a trio of co-op shooter fans who\u2019d rather battle hordes of xenomorphs than the usual zombies. Between the excellent weapons, classes, and enemy types and some wonderful nostalgic hat-tips toward what came before, it&#8217;s a must-play if you hold any fondness for this series. The caveats, of course, are having to put up with repetitive scenarios and some excruciatingly drawn-out missions. Aliens: Fireteam Elite may not be a triumphant win, but it&#8217;s far from a game over, man. &#8211; <em>Kyle Campbell, August 23, 2021<\/em><\/p>\n<p>Score: 7<\/p>\n<p>Read the full <a href=\"https:\/\/www.ign.com\/articles\/aliens-fireteam-elite-review\">Aliens: Fireteam Elite review<\/a>. <\/p>\n<\/aside>\n<p>The first game wasn\u2019t huge on story, and it doesn\u2019t bog down Fireteam Elite 2 either. Between missions, you\u2019ll hang out on the Endeavor and chat with your squad. There\u2019s Shipp, the Endeavor\u2019s CO; Ko, your tough-as-nails, no-nonsense squad leader; Piper, an analyst who is new to boots-on-the-ground work and a little nervous as a result; Esther, the ship\u2019s android; Raptor, your dropship pilot with terrible (and I do mean <em>terrible<\/em>) jokes; and Wrench, your mechanic\/weapons specialist\/shopkeeper who dispenses rad bird facts. <\/p>\n<p>I enjoy the crew, even if you only really interact with them from the waist up in very \u201clook at their face while they talk to you\u201d scenes. My only qualm is that, because they\u2019re mostly just the voice in your ear on missions, there\u2019s not much room for camaraderie \u2013 and when there is, everyone\u2019s\u2026 too nice? One of the best parts of Aliens is that the characters don\u2019t always get along, and while I think it\u2019s great that Ko roasts Raptor (and you), I wish these characters razzed each other a bit more. It adds flavor, you know?<\/p>\n<section data-transform=\"quoteBox\">The missions themselves are pretty standard fare for the genre.<\/section>\n<p>Like its predecessor, Aliens Fireteam Elite 2 is a class-based, co-op-focused shooter. (You can play it solo, but you\u2019ll be teamed up with The Alphabet Boys: CPU-controlled androids named Alpha, Beta, and Gamma.) You\u2019ve got six classes to choose from, many of which have their own Aliens analogue. Duelist is Hicks; Marauder is Vasquez; Medic is Dietrich (there\u2019s a deep cut for you); and so on. My favorite was the all-new Specialist, which allows you to combine the features of multiple classes. Say, for instance, you want the special abilities of the Machinist (their turret and floating bodyguard drone) but also like the Marauder\u2019s smartgun, which is one of my early favorites. Well, the Specialist will let you do that. It\u2019s rad. That\u2019s not to say there\u2019s no benefit to sticking with the traditional classes; they have modifiers and special abilities that you\u2019ll only get by leveling that class. But if you want to do some tweaking, Specialist is your guy (or gal).<\/p>\n<p>The missions themselves are pretty standard fare for the genre, but they are fun. Drop into a Weyland-Yutani nightmare, hunt for intel\/break stuff\/complete other objectives, kill some monstrosities, hold out until you can get out, and then get out. It\u2019s a fun loop, especially with friends, and is set apart from other games like it by how many different kinds of Xenomorphs there are.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"aliens-fireteam-elite-2-meet-some-of-the-enemies\" data-value=\"aliens-fireteam-elite-2-meet-some-of-the-enemies\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>Runners go down quickly, so they\u2019re probably not worth spending anything fancy or consumable on (like grenades or mines or special ammo) \u2013 but they come in big groups and they\u2019re fast little buggers, so you can get overwhelmed quickly. Spitters like to sit back and shoot acid from afar. Then you have the big dudes: the Warriors who will pick you up and try to get you with their second mouth; the hit-and-run Drones (think the Alien from the original Alien) who leap from the shadows and retreat from fire; large red Xenos called Prowlers that pounce on you, and so on. Figuring out the right answer for everything while managing your limited resources is a lot of fun, and Fireteam Elite 2 isn\u2019t scared to throw everything at you in the big moments.<\/p>\n<p>If that wasn\u2019t enough, certain missions also ask you to deal with Wey-Yu synthetics. These require a more methodical \u201ctake cover, approach carefully\u201d strategy, where the Xenos will just have you running for your lives. It\u2019s a nice change of pace.<\/p>\n<section data-transform=\"quoteBox\">Fireteam Elite 2 isn\u2019t scared to throw everything at you in the big moments.<\/section>\n<p>My favorite thing, aside from the happy brain chemicals released from acquiring the M41A1 Pulse Rifle used in the film (you start with a newer model) and the sound it makes, are decals. See, you can customize your armor, which is already cool, but you can also add decals that you can move, rotate, and resize. I like the dropship I\u2019ve attached to my Pulse Rifle and the heartbeat monitor that I\u2019ve slapped on my breastplate, but I\u2019m still searching for Vasquez\u2019s Adios because I want to slap it on my smartgun. Feels right, you know?<br \/>So far, I\u2019m quite enjoying my time with Fireteam Elite 2, even if it doesn\u2019t reinvent the wheel. It\u2019s best with three friends (the squad size is now four marines, up from the original\u2019s three, so your usual squad can all play instead of one person being perpetually sad), but it\u2019s solid enough solo. Let me get to the bottom of this round of Weyland-Yutani\u2019s startlingly bad decisions, and I\u2019ll have a score for you. So far, however, I can confirm that it is in fact a bug hunt.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"aliens-fireteam-elite-2-official-xenomorph-showcase-trailer\" data-loop=\"\"><\/section>\n\n<\/section>","protected":false},"excerpt":{"rendered":"<p>Perhaps no movie was primed to be a video game more than Aliens. A bunch of marines with guns up against hordes of monstrous beasties? That\u2019s a video game, baby. That was true for the first Aliens: Fireteam Elite, a game I enjoyed but didn\u2019t stick with for too long, and it\u2019s also true of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":15179,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-15178","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Aliens: Fireteam Elite 2 Review So Far - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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