{"id":14412,"date":"2026-07-01T10:24:05","date_gmt":"2026-07-01T10:24:05","guid":{"rendered":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/07\/01\/with-xbox-speeding-up-work-on-new-fallout-games-one-former-bethesda-dev-warns-faster-sequels-risk-fan-fatigue-but-could-new-vegas-developer-obsidian-be-drafted-in-to-help\/"},"modified":"2026-07-01T10:24:05","modified_gmt":"2026-07-01T10:24:05","slug":"with-xbox-speeding-up-work-on-new-fallout-games-one-former-bethesda-dev-warns-faster-sequels-risk-fan-fatigue-but-could-new-vegas-developer-obsidian-be-drafted-in-to-help","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/07\/01\/with-xbox-speeding-up-work-on-new-fallout-games-one-former-bethesda-dev-warns-faster-sequels-risk-fan-fatigue-but-could-new-vegas-developer-obsidian-be-drafted-in-to-help\/","title":{"rendered":"With Xbox Speeding Up Work on New Fallout Games, One Former Bethesda Dev Warns Faster Sequels &#8216;Risk Fan Fatigue&#8217; \u2014 but Could New Vegas Developer Obsidian Be Drafted in to Help?"},"content":{"rendered":"<section class=\"article-page\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2026\/07\/01\/ss-ac7dbb6b5d1353ec1e66110fe652883b957a70e3-1920x1080-1782901210982.jpg\" \/>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>New Xbox boss Asha Sharma is reportedly speeding up development on new The Elder Scrolls, Fallout, and Halo games as she prepares to hit the \u201creset\u201d button on Microsoft\u2019s gaming business. Now, Fallout fans are wondering what this means for new games in the post-apocalyptic franchise, while one former Fallout developer has cautioned against pumping out more big new Fallout games faster.<\/p>\n<p>The last mainline Fallout video game was 2018\u2019s <a href=\"https:\/\/www.ign.com\/games\/fallout-76\">Fallout 76<\/a>, which added multiplayer elements to the traditionally single-player open world role-playing series. It is now over a decade since <a href=\"https:\/\/www.ign.com\/games\/fallout-4\">Fallout 4<\/a> came out. The promised <a href=\"https:\/\/www.ign.com\/games\/fallout-5\">Fallout 5<\/a>, which will not arrive until after The Elder Scrolls 6, <a href=\"https:\/\/www.ign.com\/articles\/fallout-5-will-exist-in-a-world-where-the-stories-and-events-of-the-show-happened-or-are-happening-todd-howard-confirms\">seems a long way away indeed<\/a>.<\/p>\n<p>Could Bethesda follow <a href=\"https:\/\/www.ign.com\/games\/the-elder-scrolls-iv-oblivion-remastered\">The Elder Scrolls IV: Oblivion Remastered<\/a> and release a remaster of Fallout 3 or New Vegas, or perhaps even a Fallout: New Vegas 2 as a stop gap? In a recent interview with IGN, <a href=\"https:\/\/www.ign.com\/articles\/bethesda-chief-todd-howard-says-fallout-is-the-franchise-that-were-doing-the-most-in-right-now-coy-on-potential-return-to-new-vegas-or-a-fallout-3-remaster-while-fans-wait-for-fallout-5\"><u>Howard remained coy on the possibility<\/u><\/a>, although remasters are reportedly still in the works.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"every-ign-fallout-review\" data-value=\"every-ign-fallout-review\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>Either way, it seems clear that Microsoft wants more from Fallout as well as its other big hitters, and Fallout fans themselves are keen to find out what\u2019s next from the franchise. But Skyrim lead designer Bruce Nesmith, who left Bethesda at the end of Starfield development, said faster sequels \u201crisk fan fatigue.\u201d<\/p>\n<p>Speaking to <a href=\"https:\/\/frvr.com\/blog\/news\/as-xbox-seeks-faster-elder-scrolls-and-fallout-games-former-lead-bruce-nesmith-explains-how-rapid-releases-risk-disappointing-fans\/\">FRVR<\/a>, Nesmith said: \u201cIn my opinion, the biggest risks of shortened schedules is quality, reduced features, polish, or bugs. The things that are done last end up getting set aside to complete the game on time. And of course faster dev times would result in faster sequels. But that\u2019s the wrong question. Those sequels risk disappointing fans.\u201d<\/p>\n<p>One potential solution is having other studios make either mainline sequels or spinoffs. Could Bethesda have Microsoft-owned Fallout: New Vegas developer Obsidian, for example, make Fallout: New Vegas 2?<\/p>\n<p>In a recent interview with <a href=\"https:\/\/youtu.be\/76V1O4FUb2k?si=WEluJmzBoXSscmRL\"><u>The 41st Precinct<\/u><\/a>, Fallout: New Vegas director Josh Sawyer, who is still at Obsidian, said that he\u2019s not making a new Fallout game until he is \u2014 because that\u2019s a decision that would come from on high, as it did when he was tasked with making New Vegas.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"why-fallout-new-vegas-sci-fi-writing-is-some-of-the-best-in-gaming\" data-loop=\"\"><\/section>\n<p>\u201cThese are things that take place above my head, right?\u201d Sawyer responded when asked if he thought Obsidian might be given the chance to make a Fallout sequel or remake or be involved in the franchise in any way again.<\/p>\n<p>\u201cI&#8217;m just a director. I&#8217;m the studio design director, which is kind of an advisory position to the teams, and then I&#8217;m a game director. But there are titans above me who decide what happens with IPs and things like that. It&#8217;s not up to me.\u201d<\/p>\n<p>\u201cSo one day you&#8217;ll just find out you&#8217;ve got to make a Fallout game?\u201d, Sawyer was asked.<\/p>\n<p>\u201cWell, it&#8217;s how it happened with New Vegas, so who knows?\u201d he replied.<\/p>\n<p>Obsidian is without a new announced project after <a href=\"https:\/\/www.ign.com\/articles\/obsidians-the-outer-worlds-2-underperformed-and-there-wont-be-a-third\">both Avowed and The Outer Worlds 2 failed to hit commercial targets<\/a>. There are rumors the developer is making another Avowed game, but The Outer Worlds 3 is reportedly not in development. On a more positive note, <a href=\"https:\/\/www.ign.com\/games\/grounded-2\">Grounded 2<\/a> \u2014 yet another 2025 launch \u2014 was a hit. But of the three games Obsidian released last year, it had the shortest (and almost certainly the cheapest) development period by far.<\/p>\n<p>&#8220;I know everyone on the internet, on every game we ever announce, will constantly reference back to, &#8216;When&#8217;s the next New Vegas?'&#8221; <a href=\"https:\/\/www.ign.com\/articles\/obsidian-knows-whenever-it-announces-a-new-game-everyone-asks-about-fallout-new-vegas-2-but-it-loves-making-original-ip-and-sequels-to-them\">Obsidian&#8217;s VP of operations Marcus Morgan said last year<\/a>, referencing the studio&#8217;s beloved Fallout game that&#8217;s served as the inspiration for the hit Amazon TV series&#8217; second season setting.<\/p>\n<section data-transform=\"tier-list\" data-id=\"ec5b6124-647e-4627-83ed-8ee7351cf655\"><\/section>\n<p>Xbox CEO Asha Sharma sent shockwaves through the video game industry with her now infamous \u201creset\u201d memo, in which she revealed that Microsoft&#8217;s gaming business has a 3% accountability margin (assumed to mean profit margin). &#8220;Excluding Activision Blizzard King, over the past five years, we have spent over $20 billion on ongoing investments in our content, platform, and hardware subsidy, but our annual revenue has declined nearly half a billion during that time. Going forward, this cannot continue,&#8221; Sharma said.<\/p>\n<p>Bloomberg&#8217;s Jason Schreier <a href=\"https:\/\/www.ign.com\/articles\/amid-concern-over-xbox-studio-bloodbath-new-report-says-developers-are-being-punished-today-for-following-orders\"><u>has warned of a \u201cbloodbath\u201d at Xbox<\/u><\/a>, with <a href=\"https:\/\/www.ign.com\/articles\/microsoft-reportedly-considering-canceling-marvels-blade-and-shutting-arkane-down\">five studios said to be under threat of closure<\/a>. Meanwhile, Microsoft is reassessing its investment in externally developed games. <a href=\"https:\/\/www.ign.com\/articles\/007-first-light-hitman-developer-io-interactive-announces-layoffs-after-relationship-with-an-external-partner-on-fantasy-project-ends\">It just pulled funding for IO Interactive\u2019s upcoming fantasy project<\/a>, which Xbox was set to publish. Hideo Kojima\u2019s Xbox horror game OD, however, <a href=\"https:\/\/www.ign.com\/articles\/hideo-kojimas-xbox-horror-game-od-is-safe-from-microsofts-reset-plan-but-other-games-are-on-the-chopping-block\">is safe from the chopping block<\/a>.<\/p>\n<p>Microsoft told <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2026-06-30\/microsoft-s-xbox-pulls-out-of-project-fantasy-video-game-from-io-interactive\"><u>Bloomberg<\/u><\/a> it is \u201ctaking a fresh look at where we invest so we\u2019re focusing on our highest priorities.\u201d<\/p>\n<p>\u201cWe&#8217;re not reducing our overall investment in games. We expect to invest about the same in content as we did last year. What&#8217;s changing is where we&#8217;re investing and the kinds of projects we&#8217;re backing,\u201d Microsoft said.<\/p>\n<p>It increasingly looks like that means investing in more games in franchises such as Fallout. Earlier this month, <a href=\"https:\/\/www.theinformation.com\/articles\/microsoft-considered-spinning-xbox-plans-new-halo-fallout-games\">The Information<\/a> reported that Sharma plans to \u201cboost spending on new Xbox games from its most popular franchises to excite die-hard fans,\u201d while also making significant layoffs. Fallout and Elder Scrolls are said to be \u201ctwo particular areas of focus\u201d due to their \u201ciconic status in the gaming world\u201d and the fact that they haven\u2019t produced new mainline titles in years.<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/section>","protected":false},"excerpt":{"rendered":"<p>New Xbox boss Asha Sharma is reportedly speeding up development on new The Elder Scrolls, Fallout, and Halo games as she prepares to hit the \u201creset\u201d button on Microsoft\u2019s gaming business. Now, Fallout fans are wondering what this means for new games in the post-apocalyptic franchise, while one former Fallout developer has cautioned against pumping [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":14413,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-14412","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.0 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>With Xbox Speeding Up Work on New Fallout Games, One Former Bethesda Dev Warns Faster Sequels &#039;Risk Fan Fatigue&#039; \u2014 but Could New Vegas Developer Obsidian Be Drafted in to Help? - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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