{"id":14404,"date":"2026-06-30T21:31:10","date_gmt":"2026-06-30T21:31:10","guid":{"rendered":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/06\/30\/daigo-says-random-state-of-street-fighter-6-is-good-for-casuals-but-makes-it-hard-to-crown-a-goat\/"},"modified":"2026-06-30T21:31:10","modified_gmt":"2026-06-30T21:31:10","slug":"daigo-says-random-state-of-street-fighter-6-is-good-for-casuals-but-makes-it-hard-to-crown-a-goat","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/06\/30\/daigo-says-random-state-of-street-fighter-6-is-good-for-casuals-but-makes-it-hard-to-crown-a-goat\/","title":{"rendered":"Daigo Says &#8216;Random&#8217; State of Street Fighter 6 Is Good for Casuals, but Makes It Hard to Crown a GOAT"},"content":{"rendered":"<section class=\"article-page\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2026\/06\/30\/daigo-ign-interview-evo-2026-street-fighter-6-1782853539581.jpg\" \/>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>While Daigo Umehara isn\u2019t dissatisfied with the current state of Street Fighter 6, he says the game\u2019s \u201crandom\u201d style makes it difficult to determine the best player in modern tournament settings.<\/p>\n<p>Evo 2026 is in the books, with Saul \u2018MenaRD\u2019 Mena once again <a href=\"https:\/\/www.ign.com\/articles\/why-the-back-to-back-street-fighter-6-evo-champion-menard-switched-off-his-main-in-the-finals\"><u>claiming victory<\/u><\/a> on the biggest stage in all of fighting games. It\u2019s hard to argue against his current status as the most dominant <a href=\"https:\/\/ign.com\/games\/street-fighter-6\/\"><u>Street Fighter 6<\/u><\/a> player, with two Capcom Cup championships and four Evo victories to his name\u2026 but Daigo Umehara isn\u2019t sure a true \u2018GOAT\u2019 of the game has yet been crowned.<\/p>\n<p>We got the chance to sit down with \u2018The Beast\u2019 of fighting games during Sunday finals, who revealed his surprising take on the divisive nature of Street Fighter 6\u2019s balance as it stands at the tail end of Season 3.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"street-fighter-6-everything-added-since-launch\" data-loop=\"\"><\/section>\n<p>Right now, the Western fighting game community (FGC) is vocally outspoken regarding Street Fighter 6\u2019s Drive Rush mechanic, arguing that the tool is too overpowered and hard to \u2018check\u2019 even at the best of times \u2014 something that left players even more disappointed after Capcom told us they have <a href=\"https:\/\/www.ign.com\/articles\/street-fighter-6-devs-have-no-current-plans-to-make-any-major-adjustments-to-system-mechanics-evo-2026\"><u>no plans to make any gameplay changes<\/u><\/a> at present.<\/p>\n<p>This was news to Daigo, who admitted that although the game is \u2018random,\u2019 he sees both the positive and negative sides of this particular coin, specifically where tournaments are concerned.<\/p>\n<p>\u201cThe random elements in the gameplay that exist now are doing a good job of bringing in new players, so I\u2019m not against that,\u201d he told us. \u201cI\u2019m not at all dissatisfied with this idea that [Capcom] aren\u2019t going to make major changes [to Street Fighter 6]. The only thing is, I feel like, with the way this game works, it&#8217;s hard for an absolute best player to emerge, so you end up with this sort of fluctuation in who&#8217;s doing the best at any given time. I would like to see an absolute champion emerge, and I would like for the events to facilitate that.\u201d<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2026\/06\/30\/si202606290105-1-1782853867951.jpg\" data-image-title=\"undefined\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2026\/06\/30\/si202606290105-1-1782853867951.jpg\" data-caption=\"MenaRD%20took%20home%20his%20fourth%20Evo%20championship%20this%20weekend%20at%20Evo%202026.\"><\/section>\n<\/section>\n<p>When we brought up the popular sentiment that MenaRD is largely considered the GOAT of Street Fighter 6, Daigo wasn\u2019t in total agreement, despite acknowledging his standout performance in the game\u2019s pro circuit.<\/p>\n<p>\u201cEven at Evo right now, he&#8217;s obviously doing really well, but I want it to go even further than that,\u201d he mused. \u201cI don\u2019t think that it&#8217;s up to Mena to achieve that. It&#8217;s more about the rules of the events.\u201d <\/p>\n<section data-transform=\"quoteBox\">&#8220;[Mena] is obviously doing really well, but I want it to go even further than that.&#8221;<\/section>\n<h2>Daigo Says SF6 Tournaments Would Benefit From Longer Sets<\/h2>\n<p>After asking him for clarification, Daigo said that the rules for tournaments within the Capcom Pro Tour restrict gameplay to such a degree that it doesn\u2019t allow players enough time to truly get a feel for their opponents \u2014 something that came as no surprise from someone famous for his legendary \u2018First to 10\u2019 sets.<\/p>\n<p>Right now, the <a href=\"https:\/\/sf.esports.capcom.com\/cpt\/rules\/\"><u>Capcom Pro Tour<\/u><\/a> dictates a \u2018First to Three\u2019 (or Best of Five) format for matches within Top 8 brackets, while games prior to that use a \u2018First to Two\u2019 (or Best of Three) format. For Daigo, this simply isn\u2019t enough time to get a grip on the battle, and he\u2019d much prefer a \u2018First to Five\u2019 format for preliminary sets, instead.<\/p>\n<p>\u201cCurrently, tournaments are formatted in this \u2018First to Two\u2019 structure, which is very casual-leaning, and it&#8217;s the same thing as what you would get in ranked matches when you play online,\u201d he explained. \u201cEverybody already knows that there&#8217;s no way to win consistently in that format, even in ranked when you play online. But I also understand that this casual format is what brings in lots of players. It\u2019s not something I oppose inherently, but I think for more important events like Capcom Cup, they should switch to a \u2018First to Three\u2019 structure or longer.<\/p>\n<p>\u201cWith these bigger events like Capcom Cup, because they&#8217;re once a year, it would be better to go longer, like start at \u2018First to Five\u2019 in the qualifiers and then go up to \u2018First to Seven\u2019 or something. But the problem is, there\u2019s a limit on how long these events can be, so it doesn\u2019t seem feasible. But if we\u2019re just talking ideally, maybe have the event itself last more like a week or ten days long, just because it\u2019s only once a year. If I were a younger player and really set on winning that prize with money, the current rules would be kind of a bummer.\u201d<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"street-fighter-6-official-yasmine-gameplay-trailer\" data-loop=\"\"><\/section>\n<h2>MenaRD &#8220;Split&#8221; on Daigo&#8217;s Comments About the Hunt For Street Fighter 6 &#8216;GOAT&#8217; <\/h2>\n<p>We got the chance to speak with Mena following his resounding victory at Evo 2026, where we asked him about his thoughts on Daigo\u2019s sentiments regarding the current CPT tournament structure and whether or not it\u2019s truly possible to crown a \u2018GOAT\u2019 in these conditions.<\/p>\n<p>\u201cThere\u2019s a side of me that would agree,\u201d he admitted. \u201cOf course, I want the most amount of skill to dictate every championship, and as players, I feel like it\u2019s inevitable to feel that way. At the same time, if you think about the product itself and how boring it could become to a lot of people [if that structure were in place], I\u2019m not sure if it\u2019s the right step [to take]. I\u2019m a little bit split on that. I think for the product itself, if we want people to watch Street Fighter, we need to have a quick format that people can enjoy. But as a player, of course, I want not \u2018First to Seven\u2019 matches, but \u2018First to 200.\u2019\u201d<\/p>\n<p>For now, Capcom at least believes that Street Fighter 6 is in a solid spot, and MenaRD\u2019s prowess isn\u2019t showing any signs of stopping anytime soon. It remains to be seen if <a href=\"https:\/\/sea.ign.com\/street-fighter-next\/244819\/street-fighter-6-official-yasmine-gameplay-trailer\"><u>Yasmine\u2019s addition to the game<\/u><\/a> will change up the meta in a meaningful way, or if Mena and his Blanka will continue to ravage the competition going into the rest of the competitive season.<\/p>\n<p><em>Todd Gutierrez, Natalia Martinez \/ Red Bull Content Pool<\/em><\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Virginia (she\/her) is IGN\u2019s News Editor. With ten years of experience reporting on games and entertainment, she\u2019s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at <\/em><a href=\"https:\/\/x.com\/TheeMissGlaze\"><em>@TheeMissGlaze<\/em><\/a><em>. <\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>While Daigo Umehara isn\u2019t dissatisfied with the current state of Street Fighter 6, he says the game\u2019s \u201crandom\u201d style makes it difficult to determine the best player in modern tournament settings. Evo 2026 is in the books, with Saul \u2018MenaRD\u2019 Mena once again claiming victory on the biggest stage in all of fighting games. It\u2019s [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":14405,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-14404","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.0 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Daigo Says &#039;Random&#039; State of Street Fighter 6 Is Good for Casuals, but Makes It Hard to Crown a GOAT - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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