{"id":13065,"date":"2026-05-01T11:32:11","date_gmt":"2026-05-01T11:32:11","guid":{"rendered":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/05\/01\/the-outer-worlds-is-getting-grenades-nearly-7-years-after-it-came-out\/"},"modified":"2026-05-01T11:32:11","modified_gmt":"2026-05-01T11:32:11","slug":"the-outer-worlds-is-getting-grenades-nearly-7-years-after-it-came-out","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2026\/05\/01\/the-outer-worlds-is-getting-grenades-nearly-7-years-after-it-came-out\/","title":{"rendered":"The Outer Worlds Is Getting Grenades, Nearly 7 Years After It Came Out"},"content":{"rendered":"<section class=\"article-page\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2026\/05\/01\/ss-52332311d07d24c79b0ec59f0f3fa8cb6e1d3ec2-1920x1080-1777634987163.jpg\" \/>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>Surprise! Seven years after it launched \u2014 and almost six months after <a href=\"https:\/\/www.ign.com\/games\/the-outer-worlds-2\"><u>its sequel<\/u><\/a> was released \u2014 <a href=\"https:\/\/www.ign.com\/games\/the-outer-worlds\"><u>The Outer Worlds<\/u><\/a> is getting grenades. <\/p>\n<p>Developer Obsidian confirmed it would &#8220;be pushing a couple of updates to The Outer Worlds&#8221; in a detailed <a href=\"https:\/\/store.steampowered.com\/news\/app\/1920490\/view\/694259874864824927?l=english\"><u>post<\/u><\/a> on Steam \u2014 the first since June 2023 \u2014 before introducing the explosive throwables, which are already a staple in The Outer Worlds 2, later this month.<\/p>\n<p>As well as some tweaks to the Store pages \u2014 more on that in a bit \u2014 the studio has pushed out this first modest update merely to test the pipeline and &#8220;fix a few issues that are in the game,&#8221; with a larger patch bringing performance fixes, lighting changes, a &#8220;host of other quest and gameplay fixes,&#8221; and the grenades rolling out a little later.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"the-100-best-xbox-games-of-all-time\" data-value=\"the-100-best-xbox-games-of-all-time\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>It&#8217;s this second patch that will trigger the store changes. From May 27, the base game edition of The Outer Worlds will be delisted, leaving just the Spacer&#8217;s Choice Edition. While this won&#8217;t impact anyone who already owns the base edition \u2014 Obsidian assures us that &#8220;it won&#8217;t be going anywhere&#8221; \u2014 it does mean that anyone looking to pick up the game on current-gen systems after May 27 will only get the newer edition. <\/p>\n<p>To sweeten the deal, those with the vanilla game on PC (Steam, GOG, or EGS), PS5, or Xbox Series X\/S can upgrade to the Spacer&#8217;s Choice Edition for free between now and May 27. <\/p>\n<p>Still playing on a legacy system? Obsidian hasn&#8217;t forgotten about you, but the upgrade will work a little differently here. To upgrade from the Spacer\u2019s Choice Edition from the base game on Xbox One and PlayStation 4, you will need to own the base game <em>and<\/em> both DLCs for The Outer Worlds. If you have those, you won&#8217;t need to use the hitherto paid upgrade path to get Spacer\u2019s Choice Edition. <\/p>\n<section data-transform=\"ignvideo\" data-slug=\"the-outer-worlds-spacers-choice-edition-official-trailer\" data-loop=\"\"><\/section>\n<p>The base game and DLCs are also &#8220;getting pricing adjustments&#8221; to $24.99 and $14.99, respectively, on Xbox One and PlayStation 4.<\/p>\n<p>The surprise update to The Outer Worlds comes after The Outer Worlds 2 underperformed, and <a href=\"https:\/\/www.ign.com\/articles\/obsidians-the-outer-worlds-2-underperformed-and-there-wont-be-a-third\">confirmation from Obsidian itself that it has no plans to continue the series with a third game<\/a>. Avowed, the company&#8217;s other RPG released last year, also missed its targets \u2014 but Obsidian reportedly still has plans for more from its world of Eora, the same setting as Pillars of Eternity.<\/p>\n<p>On a more positive note, Grounded 2 \u2014 yet another 2025 launch \u2014 was a hit. But of the three, it had the shortest (and almost certainly the cheapest) development period by far. Grounded 2 took just over two years to meet its early access launch, compared to the more than six years required for both Avowed and The Outer Worlds 2.<\/p>\n<h2>The Outer Worlds update 2.5.7.0 patch notes:<\/h2>\n<h3>General<\/h3>\n<ul>\n<li>Companions&#8217; status effects are no longer obstructed by their HP bars.<\/li>\n<li>Shooting from the Storm Cannon repeatedly at a close target no longer results in severe FPS drops.<\/li>\n<li>The heat effect coming out of the Unreliable will no longer stack up each time the player arrives in the ship&#8217;s proximity.<\/li>\n<li>When the Font Scaling setting also scales up the UI icons appropriately.<\/li>\n<li>Fixed &#8220;artillery cannon&#8221; typo.<\/li>\n<li>Fixed &#8220;Shipping&#8221; typo in Fallbrook.<\/li>\n<li>Players are now able to sleep in either of the two beds when exploring Ash&#8217;s old Outpost for &#8216;Little Memento&#8217; on Monarch.<\/li>\n<li>Players are now able to manually save while under the &#8216;Concuss&#8217; status effect throughout the title.<\/li>\n<li>Fixed an issue with the Super Scoper 3000 zoom where the zoom would not properly display.<\/li>\n<li>Felix\u2019s book \u201cSystems and Serfdoms\u201d now appears in his room when acquiring it in Roseway town.<\/li>\n<li>The arrow is now greyed out when there are no more options.<\/li>\n<li>Status Bar displays all relevant Status Effect icons.<\/li>\n<li>The workbench now displays ownership of items when navigating through the workbench during gameplay.<\/li>\n<li>The gate will now load correctly while moving from Rizzo\u2019s Distillation Station to the Bridge.<\/li>\n<li>The Item repair tutorial will no longer cause a freeze when switching to the inventory tab.<\/li>\n<li>SAM\u2019s weapons can no longer be taken and equipped by players.<\/li>\n<li>Environment decorations no longer look the same as items the player can pick up.<\/li>\n<li>Players no longer become stuck when falling between two crates at the Spaceport.<\/li>\n<li>The sights are now centered after modding the Hunting Rifle Hyper with a Funtimes Barrel and a Gyro Sight.<\/li>\n<li>Frey&#8217;s Bar Cart no longer disappears from Unreliable after revisiting Relay GB-23.<\/li>\n<li>Mods have correct VFX when inspecting them in the inventory and then viewing them on the ground.<\/li>\n<li>The shadows on the cans no longer appear dark when viewing them in the office in Phineas Lab.<\/li>\n<li>A companion&#8217;s armor displays correctly if players wear a different type and modify it in the Workbench during gameplay.<\/li>\n<li>All aptitudes are correctly shown being applied when selecting them and viewing the summary screen.<\/li>\n<li>Mods display correctly for tinkered Elite Troop Armor.<\/li>\n<li>Players will no longer encounter a stuck spot when jumping\/crouching into the 2nd floor of the General Store with insufficient Mag-Picks in Edgewater.<\/li>\n<li>Fixed a typo with the quest beacon text.<\/li>\n<li>Udom Bedford and Vicar Max will now play correct dialogue when attempting to turn in Phineas for the first time.<\/li>\n<li>The hacking and picking locks tutorial now triggers correctly when the user has a high lockpick skill during gameplay.<\/li>\n<li>Players can no longer get stuck when jumping in between a crate and pipe by the fence at the Geothermal Plant.<\/li>\n<li>Fixed an issue with the state of Anton on the Groundbreaker.<\/li>\n<li>A Workbench in the Covert Lab correctly unlocks a &#8216;Point of Interest&#8217; icon when moving near it.<\/li>\n<\/ul>\n<h3>Design<\/h3>\n<ul>\n<li>Players will now receive only one +10 from a Bonus Support perk when the companion is in the party.<\/li>\n<li>Leveling to multiple of 5 in Player Ship now updates the Companion UI tabs to indicate new Perk point available.<\/li>\n<li>Extend-O-Sight properly increases to both Effective and Max Range to 25%.<\/li>\n<li>The Paranoid flaw description has been updated to \u201cRepeatedly getting caught by guards has made you jittery, especially when roaming around Restricted Areas or sneaking.\u201d<\/li>\n<\/ul>\n<h3>Quests<\/h3>\n<ul>\n<li>Sanjar and Zora are now only present inside the OSI Temple if the Player triggers a truce between them to happen.<\/li>\n<li>Once players agree to get the Radiator parts, regardless of chosen dialog, they can talk to other NPCs about them.<\/li>\n<li>Solution Vital now updates after killing Captain Irion on Scylla.<\/li>\n<li>Players can give the NVTUR mech the collected phonographs and complete The Electric Fling quest.<\/li>\n<li>The &#8216;Weathered Lockbox&#8217; is now turned in when completing the &#8216;Little Memento&#8217; quest in Amber Heights.<\/li>\n<li>The user is able to pick up the phonograph while doing the \u2018Electric Fling\u2019 quest.<\/li>\n<li>Sophia will no longer give the Player \u201cSignal Point in Space\u201d after the Player acquires the targeting module.<\/li>\n<li>The quest objective \u2018Speak to Spencer Woolrich\u2019 no longer remains active if the user speaks to Bellhop Owens and retrieves the security footage first.<\/li>\n<li>During BOLT with His Name, Huxley will no longer be invisible during the conversation after releasing her from the locked room.<\/li>\n<\/ul>\n<h3>Performance<\/h3>\n<ul>\n<li>FPS Performance improvements:\n<ul>\n<li>When exploring Fallbrook.<\/li>\n<li>When in conversation with Percival Platt.<\/li>\n<\/ul>\n<\/li>\n<li>Performance has been improved when exploring Roseway, Eridanos, Monarch, Emerald Vale or Gorgon for the first time.<\/li>\n<li>Player can no longer fall through the ground while walking from islands to the Grand Colonial Hotel.<\/li>\n<li>Performance has been improved in tutorial area, where first Marauder enemies appear.<\/li>\n<li>Performance has been improved in Emerald Vale Junkyard POI.<\/li>\n<li>Framerate will no longer steadily drop as the player is continuously shooting onto any metal surface.<\/li>\n<\/ul>\n<p>Please contact our support team if you run into any issues.<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world&#8217;s biggest gaming sites and publications. She&#8217;s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at <\/em><a href=\"https:\/\/bsky.app\/profile\/vixx.bsky.social\"><em>BlueSky<\/em><\/a><em>.<\/em><\/p>\n<\/section>","protected":false},"excerpt":{"rendered":"<p>Surprise! Seven years after it launched \u2014 and almost six months after its sequel was released \u2014 The Outer Worlds is getting grenades. Developer Obsidian confirmed it would &#8220;be pushing a couple of updates to The Outer Worlds&#8221; in a detailed post on Steam \u2014 the first since June 2023 \u2014 before introducing the explosive [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":13066,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-13065","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Outer Worlds Is Getting Grenades, Nearly 7 Years After It Came Out - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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