{"id":11462,"date":"2025-11-23T01:24:07","date_gmt":"2025-11-23T01:24:07","guid":{"rendered":"https:\/\/nextlevelnews.co.uk\/blog\/2025\/11\/23\/the-best-n64-games-to-play-on-analogue-3d\/"},"modified":"2025-11-23T01:24:07","modified_gmt":"2025-11-23T01:24:07","slug":"the-best-n64-games-to-play-on-analogue-3d","status":"publish","type":"post","link":"https:\/\/nextlevelnews.co.uk\/blog\/2025\/11\/23\/the-best-n64-games-to-play-on-analogue-3d\/","title":{"rendered":"The Best N64 Games to Play on Analogue 3D"},"content":{"rendered":"<section class=\"article-page\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/23\/analoguestack-1763861744389.jpg\" \/>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>It\u2019s been four years since Nintendo brought the first batch of Nintendo 64 games to its Nintendo Switch Online service, now redubbed Nintendo 64 &#8211; Nintendo Classics. For someone who started his games media career covering N64 games, this modern take on Nintendo\u2019s legendary Virtual Console era was a very welcome addition. I ended up playing through a few of the games over the months that followed and was surprised how well some of them aged (special shoutout to Rare\u2019s Banjo games)!<\/p>\n<p>It\u2019s not all sunshine, of course. The games aren\u2019t running natively and may not feel as snappy as you remember them. Some early emulation challenges, like Ocarina of Time\u2019s fog rendering, were addressed pretty quickly, even if some others still linger (F-Zero X is still not as we remember it). And while there are many all-time classics to be found in the emulated library, I would\u2019ve honestly expected a bigger lineup by now with a few more first-party hits as well as some third-party gems that have firmly entered the forgotten gems realm. Which means, Nintendo Classics is a convenient and cost-effective solution to relive the N64 age, but not a perfect one. <\/p>\n<aside>\n<h2>Already on Nintendo Switch and Switch 2<\/h2>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/n64gamesinswitchonline-1763777320446.png\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/n64gamesinswitchonline-1763777320446.png\" class=\"article-image-full-size\" title=\"undefined\" \/><\/a><\/p>\n<p>Nintendo\u2019s official site for the service lists the full 35 games so far, not including the five M-rated games \u2013 Turok, Turok 2, Perfect Dark, Shadow Man, and Forsaken 64 \u2013 released via the awkwardly-separated Nintendo Classics: Mature 17+ app. That\u2019s 0.8 games released per month of the service \u2013 so almost a game per month \u2013 but the cadence was far more irregular since Nintendo launched the service with a set of nine games. <\/p>\n<\/aside>\n<h1 data-toc-title=\"The Analogue 3D\">Analogue 3D: Nintendo 64&#8217;s Digital Offspring<\/h1>\n<p>Enter the Analogue 3D, a modern \u2013 but costly \u2013 take on the Nintendo 64 hardware. See <a href=\"https:\/\/www.ign.com\/articles\/analogue3d-review\">Seth\u2019s review for more<\/a>:<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"analogue-3d-video-review\" data-loop=\"\"><\/section>\n<p>If you\u2019re not familiar with the company, it\u2019s known for making extremely capable high-end solutions to play classic games on modern screens, such as the Analogue Duo (PC Engine\/TurboGrafx), the <a href=\"https:\/\/www.ign.com\/articles\/2018\/02\/16\/analogue-super-nt-review\">Super NT (SNES)<\/a>, Mega NT ( Genesis\/Mega Drive), the <a href=\"https:\/\/www.ign.com\/articles\/analogue-pocket-review\">Analogue Pocket<\/a> (all Game Boy systems \u2013 with adapters for Game Gear, NGPC, Lynx, and more), and now, the $270 Analogue 3D, capable of bringing both NTSC and PAL games to 4K screens, lag-free, and with additional bells and whistles, like CRT-style display options, overclocking, and VFR. It\u2019s not a replacement for the Switch consoles\u2019 ability to emulate Nintendo 64 on the go, but for purists who have or are willing to build a sizable N64 cartridge collection and want the games to feel and look as good (or better) as they remember, it\u2019s surely the best way to play them on modern screens. <\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/analogue3d-white-1763781056003.jpg\" data-image-title=\"Analogue 3D White\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/analogue3d-white-1763781056003.jpg\" data-caption=\"My%20Analogue%203D%20in%20white%20(it%20also%20comes%20in%20black%20for%20a%20more%20classic%20look.)\"><\/section>\n<\/section>\n<p>I preordered one day one, mostly because I anticipated some major N64 games that I still own to never come to the Switch service \u2013 though I\u2019ll concede that Nintendo has surprised me before. For starters, I did not have the Japan-only Custom Robo and Custom Robo V2 on my Switch Online bingo card. Perhaps there\u2019s more where that came from? <\/p>\n<p>People interested in game preservation usually know their way around a classic gaming library and if you\u2019re part of the Analogue 3D club, you likely have some N64 carts at home already. But as someone who reviewed Nintendo 64 games for a living some three decades ago, I humbly present this non-exhaustive list of personal favorites that are worth going back to and AREN\u2019T yet \u2013 and in some cases never will be \u2013 on Nintendo\u2019s service.   <\/p>\n<h1 data-toc-title=\"10 N64 Must-Plays\"><strong>10 Nintendo 64 Must-Plays<\/strong><\/h1>\n<p>Let\u2019s kick it off with 10 must-plays, in alphabetical order. I&#8217;ve included IGN&#8217;s Top 25 N64 games at the bottom of this article &#8212; but these picks and other picks in this column are specifically games you can&#8217;t get yet play on Nintendo Switch and Switch 2. <\/p>\n<aside>\n<p>If you want to keep track of the games mentioned in this article, hit the &#8220;&#8230;&#8221; button on the right side of the game cards that accompany every pick and use the &#8220;add to a playlist&#8221; option to create yourself your very own &#8220;Want to Play on Analogue 3D List&#8221;. You can even number-rank your list, score the games, and more. <\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/23\/peer-n64-dark-1763860914335.png\" data-image-title=\"IGN Playlist: Peer's N64 Games\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/23\/peer-n64-dark-1763860914335.png\" data-caption=\"Keep%20track%20of%20the%20games%20you%20own%20or%20want%20to%20play%20with%20IGN%20Playlist%20(look%20for%20it%20in%20the%20site%20nav).%20\"><\/section>\n<\/aside>\n<h2><strong>Beetle Adventure Racing<\/strong><\/h2>\n<section data-transform=\"object-card\" data-id=\"029edf5c-4749-4042-8542-aa13673f2b00\"><\/section>\n<p>I wrote a whole column about this one as well, but EA\u2019s Battle Adventure Racing is more than just a \u2013 now \u2013 obscure entry in the Need for Speed series. It\u2019s a genuinely good racer in which the hunt for its imaginative shortcuts is as entertaining as the actual racing action. Given that the VW Beetle car license comes with strings attached (VW isn\u2019t making Beetles anymore and may not be motivated to rubberstamp an emulated re-release), the Analogue 3D is surely the best way to play it today! <\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/bar-title-1697833070747-1763780192081.jpg\" data-image-title=\"Beetle Adventure Racing title and car select screens\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/bar-title-1697833070747-1763780192081.jpg\" data-caption=\"%3Cstrong%3EBeetle%20Adventure%20Racing%20for%20N64%20(1999)%3C%2Fstrong%3E\"><\/section>\n<p>Read my column, <a href=\"https:\/\/www.ign.com\/articles\/raising-the-bar\">Raising the BAR<\/a>, for more on the history of Beetle Adventure Racing &#8212; and its canceled sequel.<\/p>\n<h2>Conker\u2019s Bad Fur Day<\/h2>\n<section data-transform=\"object-card\" data-id=\"e5b7b980-335e-4003-9fc1-bd0f26e40346\"><\/section>\n<p>Conker\u2019s Bad Fur Day didn\u2019t age as well as Rare\u2019s best platformers, Banjo Kazooie and Banjo-Tooie, partially because of its dated humor and references, but it\u2019s still a great time. I actually played the original saccharine Conker\u2019s game before it was retooled into the M-rated adventure we all know and love today, and historic significance of that \u201cdesign 180\u201d aside, there still isn\u2019t anything as outrageously funny as the Great Mighty Poo boss battle. Even without the context of Conker\u2019s roots. Perhaps replaying it will finally purge the <a href=\"https:\/\/www.youtube.com\/watch?v=q2DogLLDV_0\">Ugas\u2019 chant<\/a> from my brain, too. Note also that the Conker: Live and Reloaded remake is playable on modern Xbox consoles via backwards compatibility. <\/p>\n<h2>Diddy Kong Racing<\/h2>\n<section data-transform=\"object-card\" data-id=\"51a87eec-c28c-4781-866a-956ea520f691\"><\/section>\n<p>It\u2019s very strange Nintendo added Rare\u2019s much worse Jet Force Gemini to Nintendo Switch Online before adding Diddy Kong Racing, but perhaps the combination of Microsoft-owned game code with Nintendo characters made it a much trickier title to negotiate a re-release contract for. Or maybe it\u2019s still coming. Regardless, Diddy Kong Racing merged the stylings of Mario Kart and Mario 64 into a racing game with multiple vehicle types and an explorable overworld hub \u2013 decades before Mario Kart World. The Analogue 3D even smoothes out some of DKR\u2019s framerate issues thanks to its ability to overclock. Given how long it takes Nintendo to make a new Mario Kart, I\u2019m still hoping we\u2019ll eventually get a true remake or a sequel \u2013 but lest you want to risk waiting until you approach Cranky Kong\u2019s age you may want to just revisit the original. <\/p>\n<h2>Mystical Ninja Starring Goemon<\/h2>\n<p><strong>Bonus Pick: Goemon&#8217;s Great Adventure<\/strong><\/p>\n<section data-transform=\"object-card\" data-id=\"e10c0611-4360-4720-9ec8-525bb808d694\"><\/section>\n\n<p>Konami\u2019s been issuing classic game collections left and right, which is why we haven\u2019t seen some of its best classics, like the Castlevania GBA games, on Nintendo&#8217;s service. Goemon games may be more likely additions, since Konami hasn\u2019t revisited them in a long time, but the fact that the only Mystical Ninja game playable on modern hardware today is the obscure arcade original should tell you something. Though they\u2019re not as good as Goemon\u2019s best outings on SNES, Mystical Ninja Starring Goemon is a surprisingly daring Ocarina of Time-style 3D action adventure \u2013 and it came out before Nintendo\u2019s mega hit. Plus, with overclocking, it\u2019s actually much more playable than ever. Great Adventure, on the other hand, is a return to the 2D side-scrolling co-op action that may not be as original, but aged much better. Both are still fun to play. <\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/goemon-peer-1763780089988.jpg\" data-image-title=\"Goemon and Ebisumaru\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/goemon-peer-1763780089988.jpg\" data-caption=\"%3Cstrong%3EGoemon%20and%20Ebisumaru.%20(Credit%3A%20Konami%20JP%202005)%3C%2Fstrong%3E\"><\/section>\n<p>See my column, <a href=\"https:\/\/www.ign.com\/articles\/life-and-death-of-the-mystical-ninja?_cache=pass\">Life and Death of the Mystical Ninja<\/a> for more.<\/p>\n<h2>Ogre Battle 64: Person of Lordly Caliber<\/h2>\n<section data-transform=\"object-card\" data-id=\"a2847884-1168-49b4-88ec-f8aff2d95541\"><\/section>\n<p>I wrote an <a href=\"https:\/\/www.ign.com\/articles\/forgotten-gems-the-legendary-ogre-battle\">entire column<\/a> about this true gem of strategy RPG and its predecessor, but at the risk of repeating myself: Ogre Battle 64 still rocks. Unfortunately, it\u2019s also exceedingly rare and will cost more than a hundred bucks (without box or manual). If you don\u2019t own it yet, always keep a weather eye out for a copy at the next neighborhood garage sale. See: <a href=\"https:\/\/www.ign.com\/articles\/forgotten-gems-the-legendary-ogre-battle\">Forgotten Gems: The Legendary Ogre Battle<\/a> for more.<\/p>\n<aside><a href=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/ogre-carts-peer-ign-171460418415-1763779755620.jpg\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2025\/11\/22\/ogre-carts-peer-ign-171460418415-1763779755620.jpg\" class=\"article-image-full-size\" title=\"undefined\" \/><\/a>\n<p>Ogre Battle 64 hit the Virtual Console on Wii in 2010 and saw a late release on Wii U in the US in 2017, as well. Neither title has seen multi-platform or compilation releases nor an announcement for Nintendo Switch Online. Given that Square titles have been entirely absent from Nintendo\u2019s subscription service, it\u2019s unlikely we\u2019ll see them added anytime soon.<\/p>\n<\/aside>\n<h2>Rocket: Robot on Wheels<\/h2>\n<section data-transform=\"object-card\" data-id=\"7490f917-2e68-41ff-baa5-82dc3d96f5e3\"><\/section>\n<p>You\u2019ve probably never heard of Rocket, but its developer\u2019s pedigree has improved a thousand fold since its debut back in 1999. I\u2019ve always had a soft sport for developer Sucker Punch\u2019s inaugural game, but those curious what the people behind Ghost of Yotei, Infamous, and Sly Cooper did before they were famous will find a slower-paced, physics-based puzzle platformer featuring a long-forgotten unicycle robot mascot. Given that Sony owns Sucker Punch and publisher Ubisoft likely let the license lapse, here\u2019s probably your one chance to play it again or for the first time.<\/p>\n\n<h2>Space Station Silicon Valley<\/h2>\n<section data-transform=\"object-card\" data-id=\"1ef197e9-8666-45ca-bfc9-c401e201e28c\"><\/section>\n<p>I\u2019m convinced that DMA\u2019s Space Station Silicon Valley will eventually join the Nintendo Classics lineup \u2013 after all, both its publisher, Take Two, and the developer \u2013 known now as Rockstar \u2013 are still alive and well. But until then, this obscure platform puzzle game is best played on original N64 hardware or the Analogue 3D. Silicon Valley has you switch between a variety of robotic animals to solve increasingly complicated puzzles. It\u2019s odd, funny, and endlessly creative. <\/p>\n\n<h2>Star Wars: Rogue Squadron<\/h2>\n<p><strong>Bonus Pick: Star Wars: Battle for Naboo<\/strong><\/p>\n<section data-transform=\"object-card\" data-id=\"7a3a3062-8076-4ac4-bbf7-c618ed552147\"><\/section>\n<p>It\u2019s surprising this graphical showcase hasn\u2019t returned to a Nintendo platform given that you can buy the PC port for a few bucks on Steam. Until it does, you could do worse than play the Expansion Pak-enhanced shooter on an Analogue 3D or original hardware today. A technical achievement for its time, Rogue Squadron is still a very playable and fun experience today. I was actually surprised how good it looks compared to pretty much every other N64 game when I plugged it into my Analogue 3D. The Analogue, of course, also supports the high resolution display mode that requires the 4MB Expansion Pak on original hardware. Bonus: try Star Wars: Episode I Battle for Naboo. It may not have the benefit of the more memorable battles from the original trilogy, but it\u2019s still a great time.<\/p>\n<p>Those 10 picks should be enough to get your started. <\/p>\n<h2>Super Smash Bros.<\/h2>\n<section data-transform=\"object-card\" data-id=\"3a8192a6-4257-44a1-ba44-60675cccc69e\"><\/section>\n<p>Yes, I know. It\u2019s insane the original Smash Bros. has not been released on Nintendo 64 Classics. Whatever the reasons, it still feels great and is a wonderful reminder as to how even the biggest hits started small. It\u2019s the weakest game in the series with its limited roster of just 12 characters, but the genius of the series is already on full display here. <\/p>\n<h2>WWF No Mercy<\/h2>\n<p><strong>Bonus Picks: WWF Wrestlemania 2000, WCW\/NWO: Revenge, WCW vs. NWO: World Tour<\/strong><\/p>\n<section data-transform=\"object-card\" data-id=\"559c4c03-acc7-4a19-97ec-1997f4a3e3fc\"><\/section>\n\n<p>I\u2019m not a wrestling guy, but even I could tell that developer Aki\u2019s run of Nintendo 64 wrestlers was something special. WWF No Mercy was always our internal top pick at IGN64 (we played it for many late, late hours), but any of the four Aki-made games are still worth playing. And given the complications with character and league licenses, the chances of them ever coming to Nintendo\u2019s service are very slim.<\/p>\n<h1 data-toc-title=\"Even More N64 Picks\">Even More N64 Picks for Your Analogue 3D<\/h1>\n<p>And here are a few more games worth checking out, based either on gameplay quality or historical significance, as noted:<\/p>\n<h3>Bakuretsu Muteki Bangai-O<\/h3>\n<section data-transform=\"object-card\" data-id=\"dd4f5771-9312-4555-a50e-d21c51d93743\"><\/section>\n<p>Inferior to the Dreamcast version, but still a great example of what made Treasure\u2019s games such rare delights, Bangai-O has you steer a tiny flying mech through a maze filled with enemies and relentlessly blast the opposition. Only released in Japan in limited numbers, it\u2019s so ridiculously expensive to buy for N64, it would be really nice to get a digital rerelease.<\/p>\n<h3>BattleTanx and BattleTanx: Global Assault<\/h3>\n<section data-transform=\"object-card\" data-id=\"ad151cc2-1b0f-4b2b-9d3a-eba9f2a606f5\"><\/section>\n<p>Nintendo 64 was <strong>the<\/strong> multiplayer console of the \u201890s \u2013 but some of us kept playing four-player split-screen years afterwards, too. Stemming from failed console-maker 3DO, the two BattleTanx games were lesser known, but managed to serve up such addictive tank PVP gameplay, we ended up playing it almost as much as GoldenEye. Sadly, 3DO went under before they managed to pull off a hat trick. Prism Entertainment snapped up the license and maintains the trademarks for BattleTanx, but hasn\u2019t done anything with them. Might as well grab the carts for cheap at a garage sale.<\/p>\n<h3>Body Harvest<\/h3>\n<section data-transform=\"object-card\" data-id=\"1234788b-5300-4c32-902c-499794a18713\"><\/section>\n<p>Body Harvest is not a great game \u2013 and didn\u2019t age well. But it\u2019s an experiment so ahead of its time, it deserves to be played again. From the makers of Grand Theft Auto comes a fully polygonal alien invasion action adventure that lets you command any vehicle you see. If you\u2019re intrigued, please see my column for more: <a href=\"https:\/\/www.ign.com\/articles\/body-harvest-the-game-nintendo-walked-away-from\">Body Harvest: The Game Nintendo Walked Away From<\/a>.<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2023\/05\/13\/bodyharvest-toys-1683937341671.jpg\" data-image-title=\"Loads of vehicles\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2023\/05\/13\/bodyharvest-toys-1683937341671.jpg\" data-caption=\"Body%20Harvest%26%2339%3Bs%20toy%20box%20of%20commandable%20vehicles.\"><\/section>\n<h3>Bomberman X4<\/h3>\n<section data-transform=\"object-card\" data-id=\"08567265-b6a4-4f2d-b74b-000188301d76\"><\/section>\n<p>Nintendo 64 is home to four Bomberman games. The first, Bomberman 64, known as Baku Bomberman in Japan, is notable mostly for bringing Bomberman into polygonal 3D. It\u2019s not as snappy as its 2D predecessors, but it\u2019s still fun to revisit. It was followed by the single-player Bomberman Hero. The lack of multiplayer still pisses me off, but some people seemed to enjoy it. It was followed by Bomberman 64: Second Attack. This underrated sequel to the inaugural 64 outing ffeatures more multiplayer options, including two-player co-op and a four-player splitscreen mode. Not all of them hit, but it\u2019s still a quality game to revisit. <\/p>\n<p>Now, things get confusing. There\u2019s also: <strong>Bomberman 64<\/strong>. <\/p>\n<section data-transform=\"object-card\" data-id=\"b61197bb-118f-4771-8975-a45835fbab33\"><\/section>\n<p>No, you\u2019re not seeing double. This Racjin-developed game takes everything back to 2D. Which much better results. Only released in Japan, it\u2019s a shame the real Bomberman 64 from the makers of Snowbo Kids is more obscure than the inferior earlier title. <\/p>\n<h3>Castlevania: Legacy Of Darkness<\/h3>\n<section data-transform=\"object-card\" data-id=\"c5929ea3-f9b1-4b22-9201-342128ffcc01\"><\/section>\n<p>Konami tried really hard \u2013 and struggled \u2013 to bring all its classic 2D series into the third dimension. It gave up on Contra 64 outright and canceled the project, while Goemon fared slightly better and saw two N64 releases, covered above. But you have to laud Konami for not giving up. Legacy of Darkness is basically a redo of Castlevania [64]. Its foggy, blurry visuals won\u2019t dazzle you, but it\u2019s a flawed and forgotten gem worth remembering. I still love that oversized \u201cHome Depot Skeleton\u201d battle. <\/p>\n<h3>Cruis\u2019n USA and Cruis\u2019n World<\/h3>\n<section data-transform=\"object-card\" data-id=\"d66ef40a-d25e-4eee-8df0-9f9f548817e7\"><\/section>\n<p>Take a deep breath. I don\u2019t love these games. Actually, I don\u2019t even <strong>like<\/strong> these games. I tolerated Cruis\u2019n USA in the arcades, but only when there weren\u2019t better racers around to play \u2013 which was rare, because contemporaries like Daytona USA were always near. The N64 version isn\u2019t a great conversion, but I know many older arcade fans are nostalgic for both Cruis\u2019n games. For whatever reason. <\/p>\n<h3>Donkey Kong 64<\/h3>\n<section data-transform=\"object-card\" data-id=\"5ab43bf2-b1fb-4ed8-aefc-2e8068229b5a\"><\/section>\n<p>While I\u2019m making you angry, I have very mixed feelings about DK 64 as well. The two Banjo games are definitely superior in every way, which is no doubt why both were prioritized for release on Switch. But for all the collection bloat, Donkey Kong 64 still has some memorable moments &#8212; and music &#8212; that make it worth revisiting. Plus, that yellow cartridge looks mighty good in either the white or the black Analogue 3D. Overclocking helps with its erratic framerate, but the drop in quality from Banjo-Kazooie is palpable when you play them back to back. I know, I know, many of you love it.<\/p>\n<section data-transform=\"poll\" data-id=\"573708de-619c-464e-a612-e10c2bc1a8de\"><\/section>\n<h3>Doubutsu no Mori (Animal Crossing)<\/h3>\n<section data-transform=\"object-card\" data-id=\"1ba4d4a6-542b-497f-b417-1ba8fc863d71\"><\/section>\n<p>Animal Crossing on GameCube was actually a port of Doubutsu no Mori, a Nintendo 64 \u201ccommunication game\u201d that predates it by a full year. You\u2019ll have to be able to read Japanese kana to fully enjoy it \u2013 but also note that you\u2019ll mostly be playing the same game that later came to GameCube as Animal Crossing and Doubutsu no Mori+. <\/p>\n<h3>San Francisco Rush and Rush 2049<\/h3>\n<section data-transform=\"object-card\" data-id=\"1e11bc60-3575-445e-a33a-2b95cc928688\"><\/section>\n<p>The original arcade conversion was surprisingly competent, but the Nintendo 64 version of its sequel, Rush 2049, manages the rare feat of being better than the arcade original. The key to its success was the ability to control the vehicles while airborne, which made all the difference for this version\u2019s battle and stunt modes. \u201cRush\u2026 It\u2019s DANGEROUS.\u201d<\/p>\n\n<h3>Gauntlet Legends<\/h3>\n<section data-transform=\"object-card\" data-id=\"764636b7-234a-437b-9810-b63453bf48f2\"><\/section>\n<p>Atari was intent on reinventing each one of its arcade classics in 3D for the new millennium, and Gauntlet Legends turned out to be one of the few that made it and left an impression. Ironically, its blocky polygonal graphics didn\u2019t age as well as the OG\u2019s top-down sprites, but I remember having a great time playing four-player in both the arcades and at home on N64. <\/p>\n<h3>Hybrid Heaven<\/h3>\n<section data-transform=\"object-card\" data-id=\"e54c48df-fbbd-4b55-8e9c-e7472636c2b6\"><\/section>\n<p>It\u2019s not as good as you remember it to be, but it remains a really unique attempt at marrying Metal Gear-style action with classic roleplaying gameplay. Ultimately, the world you explore is just not interesting enough to keep most player\u2019s attention, but it\u2019s historically interesting as the only sci-fi action RPG from Konami\u2019s Osaka team and because it featured a widescreen mode way back in 1999. Hybrid Heaven supported the physical Expansion Pak for higher resolution output on N64 hardware, which the Analogue 3D supports virtually as well. <\/p>\n<h3>Mickey\u2019s Speedway USA<\/h3>\n<section data-transform=\"object-card\" data-id=\"f03ad1b6-0445-40dd-8aad-5c30083587cf\"><\/section>\n<p>I\u2019m no fan of Mickey\u2019s Speedway USA \u2013 to me, it\u2019s the game where Rare\u2019s considerable design chops fell victim to having to color in the lines of a high-profile license. But it\u2019s unlikely we\u2019ll ever see this Disney take on Mario Kart (with way too wide tracks) re-released, so snap it up if you encounter it in the wild. <\/p>\n<h3>Micro Machines 64 Turbo<\/h3>\n<section data-transform=\"object-card\" data-id=\"22ef303c-5632-4a0d-a086-86544a88983d\"><\/section>\n<p>Here\u2019s a good racing game, for a change. Unfairly overlooked, Micro Machines 64 Turbo is a top-down multiplayer racer that offers up super-fun four player action with 32 different vehicle types \u2013 cars, tanks, boats, helicopters \u2013 across 48 different tracks. It even features an eight-player mode via what it calls \u201cpad share\u201d (yes, it\u2019s as awkward as it sounds, but you have to appreciate the total commitment to create the ultimate party game). <\/p>\n<h3>Mischief Makers<\/h3>\n<section data-transform=\"object-card\" data-id=\"e988e117-a0dd-4b77-9ba7-b8e30ba49653\"><\/section>\n<p>Mischief Makers bucked the trend of making every game 3D on N64 and it\u2019s still good for some fast and fluid action from storied developer Treasure. It\u2019s not as good as Treasure\u2019s own Gunstar Heroes for Genesis, but hey, not many games let you play as a brawling robot maid, so there\u2019s that. <\/p>\n<h3>Mission: Impossible<\/h3>\n<section data-transform=\"object-card\" data-id=\"b6de7c09-539d-4c4d-9501-047ae1e4717e\"><\/section>\n\n<p>Not a great game. Mission: Impossible was a hugely ambitious game development project that didn\u2019t quite make it to the desired finish line. It was pared down and became considerably less ambitious to get it out the door, but some of the great ideas are still to be found in what could\u2019ve been a Hitman game before there were Hitman games. <\/p>\n<h3>Rayman 2: The Great Escape<\/h3>\n<section data-transform=\"object-card\" data-id=\"f4532a8d-79c0-4292-813b-1c557a1f8533\"><\/section>\n\n<p>Though not as good as the Dreamcast version, Rayman 2: The Great Escape is an excellent platformer that shows the limbless hero could hang with Mario and Banjo (unlike Ubi\u2019s very similar 3D platformer attempt that year, Tonic Trouble). Rayman\u2019s 2D outings have aged better, but The Great Escape is still worth your time. <\/p>\n<h3>Snowboard Kids 1 and 2<\/h3>\n<section data-transform=\"object-card\" data-id=\"05ea3c54-10f9-4aec-9b5c-777644605fd0\"><\/section>\n\n<p>Nintendo 64\u2019s four controller ports and early success with Mario Kart 64 multiplayer inspired some developers to experiment with \u201cMario Kart, but with\u2026\u201d games. With Snowboard Kids, Osaka-based Racjin found the winning formula. Never as good as Mario Kart \u2013 or 1080, for that matter \u2013 both Snowbo Kids games conjure up happy memories of playing against friends. <\/p>\n<h3>Star Fox Adventures<\/h3>\n<section data-transform=\"object-card\" data-id=\"1b6edd5c-d3da-4699-9aee-1a4ad007f43c\"><\/section>\n<p>Originally conceived as an original project called Dinosaur Planet, Nintendo had Rare add Star Fox characters and flight sequences to turn it into the only non-shooter spin-off in the franchise. Parts of it are much better than you remember. Like a Legend of Zelda with foxes. But other parts \u2013 like the writing, pacing, or Rare\u2019s obsession with nonsense McGuffin collectoritis \u2013 are eyerollingly bad. \u201cYesssss, you found a BafomDad!\u201d<\/p>\n<h3>Star Wars: Shadows of the Empire<\/h3>\n<section data-transform=\"object-card\" data-id=\"b103aba5-b240-4407-b22c-ac548d2ec5e0\"><\/section>\n<p>I know there are plenty of N64 fans who would put this in their top 10 based on the strength of its excellent Hoth level. Visually, it was way ahead of its time. But unfortunately, most of the game is marred by sluggish and unbalanced first-person shooter sections and a repetitive, highly compressed mono soundtrack. It\u2019s an interesting failure that has its fans.<\/p>\n<h3>Top Gear and Friends<\/h3>\n<section data-transform=\"object-card\" data-id=\"7dfd99ec-20c1-45a0-9867-bf9e8961f2d8\"><\/section>\n<p>I wrote about the original Top Gear on SNES in a <a href=\"https:\/\/www.ign.com\/articles\/forgotten-gems-top-racer-back-in-top-gear\">previous installment of this column<\/a>, but N64 is a home to a slew of Top Gear titles, all quite different from each other. There\u2019s Top Gear Rally, Top Gear Rally 2, Top Gear Overdrive, and Top Gear Hyperbike. The first one is still arguably the best in the bunch \u2013 Boss Game Studios, how you\u2019re missed! Top Gear Rally and the Boss-developed street racing successor World Drive Championship showed what was graphically possible on Nintendo 64, while the Saffire-developed Top Gear Rally 2 added equipment failure to the mix for a more authentic endurance racing experience. Top Gear Overdrive, finally, is an obscure attempt at challenging Beetle Adventure Racing \u2013 and it\u2019s quite competent. It\u2019s from the people behind Baldur\u2019s Gate 2, Snowblind. That same team also made Top Gear Hyperbike \u2013 but it\u2019s not in the same league as Excitebike 64. <\/p>\n<aside>\n<h3>The Battle of the Top Gears<\/h3>\n<p>If these games ever reappear on modern devices, don&#8217;t expect the names to be the same. Kemco and the BBC, who broadcast the TV show Top Gear, tangled over the name &#8220;Top Gear&#8221; as far back as 1998. The trademark registrar\u2019s office ruled in 1999 that Kemco could not register the trademark and ordered a payment of \u00a31,000 to the BBC to offset legal filing costs. Kemco kept using the name Top Gear until 2003 then quietly switched the brand name to the Japanese one: Top Racer. Top Racer Rally. Doesn&#8217;t quite sound the same.<\/p>\n<\/aside>\n<h3>Tetrisphere, The New Tetris, Tetris 64, and Magical Tetris Challenge<\/h3>\n<section data-transform=\"object-card\" data-id=\"bd01ca87-174c-4959-bc3e-bec4d469f2a8\"><\/section>\n<p>Nintendo 64 was home to many quality puzzle games, some of which have already been released on Nintendo Switch. But there\u2019s a quadrilogy of Tetris games that never got there that\u2019s still worth playing. The visually-exciting but also confusing Tetrisphere and the more traditional The New Tetris are mostly notable for their kicking soundtrack (the same composer scored both), while the Japan-only Tetris 64 mixed things up significantly with new block sizes and different modes (and a bio sensor you can clamp to your ear). Capcom\u2019s Magical Tetris Challenge combines two complicated licenses \u2013 Disney and Tetris \u2013 and thus will never be seen again outside its limited console run (and the arcade original it\u2019s based on). <\/p>\n<h1 data-toc-title=\"Honorable Mentions\">There&#8217;s Even More<\/h1>\n<section data-transform=\"user-list\" data-id=\"65\" data-slug=\"the-top-nintendo-64-games-of-all-time\" data-nickname=\"igneditorial\"><\/section>\n<p>How\u2019s that for a list to keep you busy? There\u2019s plenty more, of course, from the oddball liquid puzzler Wetrix, to WipEout 64, platformers Chameleon Twist and Glover, rally racer MRC, and some quality sports games like NFL Blitz, ISS \u201898, and NBA Courtside. Bored with GoldenEye? Eurocom\u2019s The World is Not Enough isn\u2019t bad. Plus, there\u2019s Worms Armageddon, Spider-Man, Vigilante 8, and some fun and goofy ports of StarCraft 64, Command &amp; Conquer, Quake, Quake II, Rainbow Six, and Duke Nukem to keep you busy. And yes, I know about Quest 64 and the Army Men games \u2013 more power to you if you enjoy them \u2013 but they\u2019re not on my Christmas List.<\/p>\n<p>Do you have any favorite Nintendo 64 games that I didn\u2019t mention? Share your recommendations with others \u2013 and let me know if you\u2019ve gotten your hands on an Analogue 3D and what your first impressions are. <\/p>\n<section data-transform=\"divider\"><\/section>\n<p><a href=\"https:\/\/twitter.com\/PeerIGN\">Peer Schneider<\/a><em> heads up Game Help &amp; Tools across IGN, Maxroll, Map Genie, Eurogamer, RockPaperShotgun, and VG247 and has played every single game named in this article. Likely before you were born (no offense). <\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>It\u2019s been four years since Nintendo brought the first batch of Nintendo 64 games to its Nintendo Switch Online service, now redubbed Nintendo 64 &#8211; Nintendo Classics. For someone who started his games media career covering N64 games, this modern take on Nintendo\u2019s legendary Virtual Console era was a very welcome addition. I ended up [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":11463,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-11462","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Best N64 Games to Play on Analogue 3D - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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