{"id":10633,"date":"2025-08-30T03:00:00","date_gmt":"2025-08-30T03:00:00","guid":{"rendered":"https:\/\/nextlevelnews.co.uk\/blog\/2025\/08\/30\/hands-on-with-kaiju-no-8-the-game\/"},"modified":"2025-08-30T03:00:00","modified_gmt":"2025-08-30T03:00:00","slug":"hands-on-with-kaiju-no-8-the-game","status":"publish","type":"post","link":"http:\/\/nextlevelnews.co.uk\/blog\/2025\/08\/30\/hands-on-with-kaiju-no-8-the-game\/","title":{"rendered":"Hands-On With Kaiju No. 8 The Game"},"content":{"rendered":"<section class=\"article-page\"><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2025\/08\/08\/untitled-1-1754635270534.png\" \/>\n<section data-transform=\"mobile-ad-break\"><\/section>\n<p>In the world of Kaiju No. 8, titanic, otherworldly beasts are a constant threat in Japan: to the extent that not only is there a military organisation \u2013 the Japan Anti-Kaiju Defense Force (JAKDF) \u2013 set up to deal with them, but there are also regimented clean-up crews whose jobs are to come in and cut up then cart away the often skyscraper-sized foes once they\u2019ve been felled.<\/p>\n<p>Lead character Kafka Hibino dreams of being a JAKDF officer, but at the start of the series is working in clean-up, and hoping that when there\u2019s work to be done he doesn\u2019t get assigned the intestines\u2026 for obvious reasons. It\u2019s not long, however, before he\u2019s \u2013 <em>season one spoiler alert here<\/em> \u2013 both a member of the JAKDF and dealing with the fact that he\u2019s somehow been gifted\/cursed with the powers of a kaiju himself, designated by the powers that be as Kaiju No. 8.<\/p>\n<p>Stylish action, goofy humour and bad-ass characters all come together to make what follows a whole heap of fun, and frankly, excellent fodder for a video game. Why so? Well, in terms of action, the series focuses around squad-based combat against bizarre and menacing enemies both large and small, with battles decided by exposing each creature\u2019s core (i.e. weak point) and finishing it off. Pair that with highly individual characters, who have a range of expertise in different weapons and fighting styles, and you\u2019ve got a video game waiting to happen.<\/p>\n<p>Enter Akatsuki Games, and Kaiju No. 8 The Game. This free-to-play turn-based RPG on mobile (with PC to follow) very much fits the mold for modern Japanese live service mobile games, with gacha rolls for characters and weapons, and numerous different currencies and crafting materials that allow you to level up characters, moves, weapons and more. This is a game with daily check in rewards, time-limited events and grinding for materials so you can enhance your characters and take on the next challenge.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"kaiju-no-8-the-game-pre-launch-trailer\" data-loop=\"\"><\/section>\n<p>Whether that\u2019s your kind of thing is up to you, but there\u2019s no doubt that the team has put a lot of effort into this title. Akatsuki Games has been working on Kaiju No. 8 The Game for more than two years \u2013 since well before the anime started airing \u2013 with a team size of around 200 people. <\/p>\n<p>The result is a game with excellent presentation, thanks to well-realised 3D character models, a good sense of scale, and super slick combat animations. The core gameplay loop is compelling too, putting you in control of a four person squad in turn-based battles that move quickly and have plenty of room for strategic depth. <\/p>\n<p>Kaiju No. 8 The Game also has an impressive amount of content out of the gate. Not only does it have an original story to play through (set during the second season of the anime, which is airing now), complete with an impressive amount of voice acting (in Japanese), but it has other modes that highlight iconic moments from the manga\/anime\u2019s story, tell side stories for the main characters, and so on. It even has a side-scrolling combat mini-game.<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2025\/08\/29\/side-scrolling-mini-game-1756461272866.png\" data-image-title=\"null\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2025\/08\/29\/side-scrolling-mini-game-1756461272866.png\" data-caption=\"Kaiju%20No.%208%26%2339%3Bs%20side-scrolling%20combat%20mini-game.\"><\/section>\n<\/section>\n<p>Let\u2019s dig into some of the specifics.<\/p>\n<h2><strong>What\u2019s the Story?<\/strong><\/h2>\n<p>In Kaiju No. 8 The Game, Dimensional Gates are opening up in the sky and a stream of kaiju threats are swarming out. Is this a job for the JAKDF? Yes, but with a little help from CLOZER (that\u2019s the rather awkward \u201cClosing Order With Zero Restrictions\u201d, in case you\u2019re curious), a special organisation tasked with sealing said gates. The plot twist, however, is that the captain of CLOZER is Sagan Shinomiya \u2013 one of a handful of brand new characters \u2013 and fan fave Kikoru Shinomiya\u2019s sister.<\/p>\n<p>The set-up allows for a never-ending stream of gameplay as you fight through the kaiju from a particular gate, culminating in a boss battle and closing the gate, then moving on to another. It\u2019s a fun premise, however, as the gates themselves connect to a different dimension, meaning that iconic kaiju that have already been neutralised in Kaiju No. 8\u2019s world can still appear, allowing the game to dive into battles only referenced in the manga\/anime. My hands-on, for instance, culminated in a fight with an alternate version of the legendary Kaiju No. 2. <\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2025\/08\/29\/kaiju-no-2-1756461366397.png\" data-image-title=\"null\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2025\/08\/29\/kaiju-no-2-1756461366397.png\" data-caption=\"Kaiju%20No.%202.\"><\/section>\n<p>Another important point is that while the manga\/anime is set entirely in Japan, these gates are opening up globally, so the game can roam all over the place. You can imagine how a live service title might take advantage of travelling to different parts of the world.<\/p>\n<p>In addition to Sagan, and a couple of other entirely new characters, Kaiju No. 8 The Game is packing all the series mainstays you\u2019d expect, from the captain of the Third Division Mina Ashiro (and her tiger Bakko) and her vice captain Soshiro Hoshina, through to the captain of the First Division (and otaku slacker) Gen Narumi and Kafka\u2019s partner Reno Ichikawa. Each, as you would expect, has a signature weapon and fighting style, from Hoshina\u2019s twin swords through to Sagan\u2019s shield, which she uses like a blunt weapon.<\/p>\n<section data-transform=\"quoteBox\">Kafka\u2019s Ultimate sees him transform into Kaiju No. 8\u2026 giving him a completely different set of moves.<\/section>\n<p>Kafka is perhaps the most interesting, as he is essentially two characters in one. All the other fighters unleash a flashy attack when their Ultimate is triggered in battle, but Kafka\u2019s Ultimate sees him transform into Kaiju No. 8 for the rest of the encounter, giving him a completely different set of moves.<\/p>\n<section data-transform=\"slideshow\" data-slug=\"kaiju-no-8-the-game-screenshots\" data-value=\"kaiju-no-8-the-game-screenshots\" data-type=\"slug\" data-caption=\"\"><\/section>\n<h2><strong>Squad Up!<\/strong><\/h2>\n<p>The battle system lets you choose a squad of four before each mission, and the order in which you place them creates two pairs of \u201cbattle buddies\u201d, dictating who executes follow-up attacks when you expose a kaiju\u2019s core. (More on that in a sec.)<\/p>\n<p>Combat is turn-based, with the upcoming move order shown at the bottom of the screen. As you\u2019d expect, characters have a wide array of options from single and multi-target strikes through to buffs and debuffs, but there are a couple of key systems that open up strategy. The first is that your party has a shared SP pool (mana, essentially). A normal attack restores a pip, while using a combat skill depletes one. This approach means you need to be tactical in how you manage your resources in order to use your characters\u2019 most powerful techniques.<\/p>\n<p>On top of this is the system for exposing an enemy\u2019s core \u2013 a pivotal part of combat in the manga\/anime that\u2019s been brought across to the game. Enemies have discreet shields (called plates) that reduce the amount of damage they\u2019ll take, so the main priority in any combat encounter is working out the most efficient way to break them. Some plates can be broken with any attack, others require specific types of attacks. You might need to use an elemental attack, or even more specifically, an attack utilising one of the five elements in the game (fire, ice, wind, lightning and water). Obviously different characters have different types of attacks, so ensuring your squad has the affinities necessary for the combat encounter you\u2019re going into is key.<\/p>\n<p>Breaking enemy plates is vital because once you destroy them all, the kaiju in question\u2019s core is exposed, triggering an automatic follow-up attack from the attacking character\u2019s partner and forcing the foe to skip a turn, bumping it back down the turn order sequence at the bottom of screen. It\u2019s pretty satisfying knocking a kaiju back just as it\u2019s about to attack, or better yet, preventing it from unleashing its Ultimate.<\/p>\n<p>Speaking of Ultimates, each character has a gauge that fills as they fight (with follow-up attacks boosting it significantly), and these are \u2013 as you\u2019d expect \u2013 some of the flashiest and strongest attacks in the game. Ultimates are great for finishing off kaiju with their core exposed, and can be triggered at any time, overriding the upcoming attack order. One thing to bear in mind is that missions are made up of several combat encounters, one after the other (with fast-paced ninja running in between, as the squad sprint to the next battle), and your SP pool and Ultimate charges carry over from battle to battle so, if the final encounter is significantly harder, you can prep for it.<\/p>\n<section data-transform=\"image-with-caption\" data-image-url=\"https:\/\/assets-prd.ignimgs.com\/2025\/08\/29\/ultimate-cut-scene-kaiju-no-8-1756461500781.png\" data-image-title=\"null\" data-image-class=\"article-image-full-size\" data-image-link=\"https:\/\/assets-prd.ignimgs.com\/2025\/08\/29\/ultimate-cut-scene-kaiju-no-8-1756461500781.png\" data-caption=\"Missions%20are%20made%20up%20of%20several%20combat%20encounters.\"><\/section>\n<p>Combat overall is fast and slick, letting each character show off their individual styles while also working as a team. You\u2019re generally fighting smaller kaiju that attack in groups, but the game does also pit you against the kinds of towering monsters the manga\/anime is known for, with the camera set low to really help sell the scale of the encounters.<\/p>\n<h2><strong>Enhancing and Ascending<\/strong><\/h2>\n<p>There\u2019s a good strategic foundation to Kaiju No. 8 The Game\u2019s combat, but as with most RPGs, your characters need to be constantly leveling to keep up with the opposition you\u2019ll face next. There are a somewhat overwhelming number of systems in place to allow your characters to grow more powerful, and they\u2019re pretty much all centered around material drops.<\/p>\n<p>Just to quickly give you an idea, you use Defense Force Manuals (of which there are several rarities), along with credits, to \u201cenhance\u201d (i.e. level up) your characters. These all drop from playing the game and are essentially spendable XP. Initially your characters max out at level 20, but the level caps can be expanded, boosting the character in question and also increasing the challenge level of story missions and opening up higher difficulty training options. (Training, incidentally, is how you get the materials to enhance individual skills, but is subject to a stamina system.)<\/p>\n<section data-transform=\"slideshow\" data-slug=\"kaiju-no-8-the-game-gameplay\" data-value=\"kaiju-no-8-the-game-gameplay\" data-type=\"slug\" data-caption=\"\"><\/section>\n<p>Characters can also \u201cAscend\u201d. This requires you to have a double of the character and other resources, and gives you a bonus perk. On top of all this you can enhance your characters\u2019 weapons and individual skills. There\u2019s a lot to keep track of, and it feels like you\u2019ll need to have a decent pool of competitive characters in order to swap your squad around if you need specific plate-breaking abilities, which means engaging with a tonne of different collectables.<\/p>\n<p>New weapons and characters are acquired through the game\u2019s gacha rolls, and utilise a star system for rarity. For the most part you\u2019ll be getting three star weapons, and it remains to be seen how many rolls free-to-play players will be able to generate, as well as how fairly priced the gacha system will be for paying players. One thing is certain, though \u2013 the pool of characters and weapons is pretty large, and the rarest drops infrequent, so if you\u2019re hunting for something specific, it may be a long process. <\/p>\n<p>Despite the many trappings of free-to-play mobile game design, Kaiju No. 8 The Game\u2019s moment to moment gameplay has a lot going for it, with clever core battle mechanics, slick animations and impressive visuals. And with its strong emphasis on story, and clear reverence for the source material, this adaptation will definitely be worth a look for fans of the series. Kaiju No. 8 The Game is out on August 31.<\/p>\n<section data-transform=\"divider\"><\/section>\n<p><em>Cam Shea visited Akatsuki Games in Tokyo as a guest. He\u2019s a former IGN staffer, now freelance writer and beer geek.<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>In the world of Kaiju No. 8, titanic, otherworldly beasts are a constant threat in Japan: to the extent that not only is there a military organisation \u2013 the Japan Anti-Kaiju Defense Force (JAKDF) \u2013 set up to deal with them, but there are also regimented clean-up crews whose jobs are to come in and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":10634,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-10633","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Hands-On With Kaiju No. 8 The Game - Next Level News<\/title>\n<meta name=\"description\" content=\"Stay on top of the gaming world with Next Level News. 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